Equipment List

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List of all Equipment in LimitRO.

Armor, Shield, Garment, Footwear and Accessory.

Crafting Equipment

Equipment crafted by Crafting Scrolls from Achievement Shop inside Underground Plaza.

Blood Knight's Shield can be obtained by a low chance when applying Random Options to Cursed Knight's Shield.

Purified Knight's Shield can be obtained by a low chance when applying Random Options to Bloody Knight's Shield.

Equipment Name Type Jobs Defense Details
Cursed Mad Bunny Shield Any 0

ASPD +3 (note wearing shields reduced ASPD)

ATK +5%, MATK +5%

Reflects 10% of Melee Physical Damage.

When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.

Refine Level +7

ATK +5, MATK +5

Refine Level +9

ATK +15, MATK +15

Refine Level +12

Critical +10, Protects from skill cast interruption.

Cursed Knight's Shield [1] Shield Any 0 Increases attack speed (reduces delay after attack by 10%).
ATK + 3%, MATK + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Bloody Knight's Shield [1] Shield Any 0 Increases attack speed (reduces delay after attack by 10%).
ATK + 3%, MATK + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Purified Knight's Shield [1] Shield Any 0 Increases attack speed (reduces delay after attack by 10%).
ATK + 5%, MATK + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, ATK + 20, MATK + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.

Vanaheim Equipment

Vanaheim equipment comes in 4 different sets.

Attack, Elemental, Defiance and Ranged.

Upon completing the tutorial, you will receive a complimentary set of Vanaheim equipment of your choice, accompanied by three +7 Vanaheim Refine Hammers.

Equipment Name Type Jobs Defense Details
Vanaheim Attacker Plate [1] Armor Any

120

ATK + 100
Reduces after cast delay by 5%.
For every 2 refine levels, increases ATK + 1%.
For every 3 refine levels, increases Critical Damage 1%.
If refined to +7, increases ATK + 50.
If refined to +9, decreases after cast delay by an additional 5%.

Vanaheim Attacker Manteau [1] Garment Any

30

ASPD + 5%
For every 3 refine levels, increases CRI + 2.
If refined to +7, increases Critical Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Attacker Greaves [1] Shoes Any

20

ATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 1%.
If refined to +7, increases MHP + 5%.
If refined to +9, decreases Fixed Casting Time by 0.5 seconds.

Attacker Booster Ring [1] Accessory Any

0

ASPD + 10%
MaxHP + 3%
Reduces Variable Cast Time by 10%.
Increases Critical Damage by 5%.

Vanaheim Elemental Robe [1] Armor Any

80

MATK + 100
Variable Cast Time reduced by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.

Vanaheim Elemental Muffler [1] Garment Any

20

Reduces variable cast time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Elemental Shoes [1] Shoes Any

15

MATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 400.
If refined to +7, increases MHP + 1800.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Elemental Earrings [1] Accessory Any

0

ASPD + 10%
MaxSP + 3%
Reduces Variable Cast Time by 10%.
Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.

Vanaheim Defiance Robe [1] Armor Any

90

MATK + 100
Reduces Variable Cast Time by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.

Vanaheim Defiance Muffler [1] Garment Any

25

Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Defiance Shoes [1] Shoes Any

18

MATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 400.
If refined to +7, increases MHP + 1800.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Defiance Earrings [1] Accessory Any

0

ASPD + 5%
MaxSP + 3%
Reduces Variable Cast Time by 5%.
Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.

Vanaheim Ranged Suits [1]
Armor Any

100

ATK + 100
Reduces after cast delay by 5%.
For every 2 refine levels, increases ASPD + 1%.
For every 3 refine levels, increases Ranged Physical Attack by 1%.
If refined to +7, increases ATK + 50.
If refined to +9, reduces after cast delay by an additional 5%.

Vanaheim Ranged Manteau [1] Garment Any

30

Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases ATK + 2.
If refined to +7, increases Ranged Physical Attack by 5%.
If refined to +9, reduces After Cast Delay by 10%.

Vanaheim Ranged Boots [1] Shoes Any

18

ATK + 20
HIT + 15
For every 3 refine levels, increases MSP + 50.
If refined to +7, increases MSP + 300.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Ranged Brooches [1] Accessory Any

0

ASPD + 10%
MaxHP + 3%
Reduces Variable Cast Time by 10%.
Increases Ranged Physical Attack by 2%.

Prontera Equipment

Exclusive equipment forged by the best smith of Prontera.

You have to purchase it from Equipment Shop in Prontera and you can purchase Prontera Armory Refine Hammer (+11) from Work Shop in Prontera to make it instantly tougher.

Extra Enchants can be applied to these equipment.

Equipment Name Type Jobs Defense Details

Prontera Armor Type A [1]

Armor

Any

135

ATK + 125.
ATK + 10 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
When equipped with Prontera Engine Wing Type A [1], ATK + 50.
When equipped with Prontera Engine Wing Type B [1], reduces delay after skill by 10%.

Prontera Engine Wing Type A [1]

Garment

Any

70

MaxHP + 1500.
MaxHP + 100 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
When equipped with Prontera Leg Type A [1], increases critical damage by 15%.
When equipped with Prontera Leg Type B [1], reduces variable casting time by 15%.

Prontera Leg Type A [1] Shoes Any 70

MaxSP + 250
MaxSP + 20 per 2 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 7%.
When equipped with Prontera Armor Type A [1], ATK + 7%.
When equipped with Prontera Armor Type B [1], increases attack speed (reduces delay after attack by 7%).

Prontera Booster R [1] Right Slot Accessory Any 0 ATK + 5%, MaxHP + 5%.
Prontera Battle Chip R [1] Right Slot Accessory Any 0 MATK + 5%, MaxHP + 5%.
Prontera Armor Type B [1] Armor Any 135 MATK + 125.
MATK + 10 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
When equipped with Prontera Engine Wing Type A [1], increases attack speed (reduces delay after attack by 10%).
When equipped with Prontera Engine Wing Type B [1], Matk + 50.
Prontera Engine Wing Type B [1] Garment Any 70 MaxHP + 1500.
MaxHP + 100 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 7%.
When equipped with Prontera Leg Type A [1], increases long ranged physical damage by 7%.
When equipped with Prontera Leg Type B [1], increases all properties magic damage by 15%.
Prontera Leg Type B [1] Shoes Any 70 MaxSP + 250
MaxSP + 20 per 2 refine rate.
If refine rate is 7 or higher, increases increases all property magical damage by 7%.
When equipped with Prontera Armor Type A [1], MaxSP + 7%.
When equipped with Prontera Armor Type B [1], MATK + 7%.
Prontera Booster L [1] Left Slot Accessory Any 0 ATK + 5%, MaxSP + 5%.
Prontera Battle Chip L [1] Left Slot Accessory Any 0

MATK + 5%, MaxSP + 5%.

Geffen Equipment

Finest product by Geffen workshop.

You can purchase it from Equipment Shop in Geffen and you can purchase Geffen Armory Refine Hammer +7 or Geffen Armory Refine Hammer +9 from Work Shop in Geffen to make it instantly tougher.

Extra Enchants can be applied to these equipment.

Equipment Name Type Jobs Defense Details

Geffen Suit [1]

Armor

All

160

Atk + 130.
Atk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
When equipped with Geffen Manteau [1], Atk + 50.
When equipped with Geffen Muffler [1], reduces global cooldown by 10%.

Geffen Robe [1]

Armor

All

160

Matk + 130.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
When equipped with Geffen Manteau [1], increases attack speed (reduces delay after attack by 10%).
When equipped with Geffen Muffler [1], Matk + 50.
Geffen Boots [1]

Shoes

All

70

MaxSP + 300.
MaxSP + 50 per 2 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 7%.
When equipped with

Geffen Suit [1], Atk + 7%.
When equipped with Geffen Robe [1], increases attack speed (reduces delay after attack by 7%).

Geffen Shoes [1]

Shoes

All

70

MaxSP + 250.
MaxSP + 20 per 2 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 7%.
When equipped with

Geffen Suit [1], MaxSP + 7%.
When equipped with Geffen Robe [1], Matk + 7%.

Geffen Muffler [1]

Garment

All

70

MaxHP + 1500.
MaxHP + 100 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 7%.
When equipped with Geffen Boots [1], increases long ranged physical damage by 7%.
When equipped with Gray Wolf Shoes, increases all property magical damage by 15%.
Geffen Manteau [1]

Garment

All

70

MaxHP + 2500.
MaxHP + 150 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
When equipped with Geffen Boots [1], increases critical damage by 15%.
When equipped with Geffen Shoes [1], reduces variable casting time by 15%.
Geffen Pendant [1]

Accessory (Right)

All

0

Atk + 7%, MaxHP + 5%. (Can be refined)
Geffen Ring [1]

Accessory (Left)

All

0

Atk + 7%, MaxSP + 5%. (Can be refined)
Geffen Earring [1]

Accessory (Right)

All

0

Matk + 7%, MaxHP + 5%. (Can be refined)
Geffen Necklace [1]

Accessory (Left)

All

0

Matk + 7%, MaxSP + 5%. (Can be refined)

Heroic Boots

Introducing an exclusive shoes suited for Heroes.

Obtain Heroic Orb by participating in the Chaos Dragon sealing events held on weekends.

Can be Reformed.

Equipment Name Type Jobs Defense Details

Heroic Boots [1]

Shoes

All

15

Max HP + 500
Max SP + 50
Max HP + 2% per upgrade 3 upgrade levels of the item.
Max SP + 1% per upgrade 3 upgrade levels of the item.
If upgrade level is +9 or higher, reduces the fixed casting time of skills by 0.3 seconds.
If upgrade level is +12 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds.
If upgrade level is +14 or higher, reduces the global delay of skills by 5%.

Heroic Token Accessories

Introducing an exclusive accessory series tailored for Heroes.

Obtain Heroic Orb by participating in the Chaos Dragon sealing events held on weekends.

Equipment Name Type Jobs Defense Details

Heroic Token (Arch Mage) [1]

Accessory

Arch Mage

10

Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Iron Staff-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Iron Staff-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Crimson Arrow and Rock Down damage by 10%.
If grade of Iron Staff-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Crimson Arrow and Rock Down damage by additional 10%.

When equipped with Blue Crystal Staff-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Blue Crystal Staff-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Frozen Slash and Soul Vulcan Strike damage by 10%.
If grade of Blue Crystal Staff-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Frozen Slash and Soul Vulcan Strike damage by additional 10%.

Heroic Token (Windhawk) [1]

Accessory

Windhawk

10

Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Royal Bow-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Royal Bow-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Gale Storm damage by 10%.
If grade of Royal Bow-LT [2] is C or higher, CON + 5, P.Atk + 5, increases Gale Storm damage by additional 10%.

When equipped with Scarlet Leather Dragon Bow-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Scarlet Leather Dragon Bow-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Crescive Bolt damage by 10%.
If grade of Scarlet Leather Dragon Bow-LT [2] is C or higher, CON + 5, P.Atk + 5, increases Crescive Bolt damage by additional 10%.

Heroic Token (Imperial Guard) [1]

Accessory

Imperial Guard

10

Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Aquatic Spear-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Aquatic Spear-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Shield Shooting damage by 10%.
If grade of Aquatic Spear-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Shield Shooting damage by additional 10%.

When equipped with Light Blade-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Light Blade-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Cross Rain damage by 10%.
If grade of Light Blade-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Cross Rain damage by additional 10%.

Heroic Token (Cardinal) [1]

Accessory

Cardinal

10

Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Saint Mace-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Saint Mace-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Framen damage by 10%.
If grade of Saint Mace-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Framen damage by additional 10%.

When equipped with Exorcist's Bible-LT [2], increases physical and magical damage against all size enemies by 15%.
If refine rate of Exorcist's Bible-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Petitio damage by 10%.
If grade of Exorcist's Bible-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Petitio damage by additional 10%.

Heroic Token (Shadow Cross) [1]

Accessory

Shadow Cross

10

Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Shiver Katar-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Shiver Katar-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Savage Impact damage by 10%.
If grade of Shiver Katar-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Savage Impact damage by additional 10%.

When equipped with Blade Katar-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Blade Katar-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Eternal Slash damage by 10%.
If grade of Blade Katar-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Eternal Slash damage by additional 10%.

Heroic Token (Abyss Chaser) [1] Accessory Abyss Chaser 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Magic Sword-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Magic Sword-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Abyss Square damage by 10%.
If grade of Magic Sword-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Abyss Square damage by additional 10%.

When equipped with Fatalist-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Fatalist-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Abyss Dagger damage by 10%.
If grade of Fatalist-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Abyss Dagger damage by additional 10%.
Heroic Token (Dragon Knight) [1] Accessory Dragon Knight 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Oriental Sword-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Oriental Sword-LT [2] is 10 or higher, increases melee and long ranged physical damage by 10%, increases Servant Weapon damage by 10%.
If grade of Oriental Sword-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Servant Weapon damage by additional 10%.

When equipped with Dragonic Slayer-LT [2], reduces physical and magical damage taken from all size enemies by 10%.
If refine rate of Dragonic Slayer-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Dragon Breath and Dragon Breath - Water damage by 10%.
If grade of Dragonic Slayer-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Dragon Breath and Dragon Breath - Water damage by additional 10%.
Heroic Token (Biolo) [1] Accessory Biolo 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Red Lotus Sword-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Red Lotus Sword-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Acidified Zone (Water/Wind/Earth/Fire) damage by 10%.
If grade of Red Lotus Sword-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%.

When equipped with Slate Sword-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Slate Sword-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Cart Tornado damage by 10%.
If grade of Slate Sword-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Cart Tornado damage by additional 10%.
Heroic Token (Elemental Master) [1] Accessory Elemental Master 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Chilling Cane-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Chilling Cane-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Lightning Land and Diamond Storm damage by 10%.
If grade of Chilling Cane-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Lightning Land and Diamond Storm damage by additional 10%.

When equipped with Shadow Staff-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Shadow Staff-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Terra Drive and Venom Swamp damage by 10%.
If grade of Shadow Staff-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Terra Drive and Venom Swamp damage by additional 10%.
Heroic Token (Troubadour / Trouvere) [1] Accessory Troubdour Trouvere 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Narcissus Bow-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Narcissus Bow-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Rhythm Shooting damage by 10%.
If grade of Narcissus Bow-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Rhythm Shooting damage by additional 10%.

When equipped with Trumpet Shell-LT [2] or Barbed Wire Whip-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Trumpet Shell-LT [2] or Barbed Wire Whip-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Metallic Fury damage by 10%.
If grade of Trumpet Shell-LT [2] or Barbed Wire Whip-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Metallic Fury damage by additional 10%.
Heroic Token (Meister) [1] Accessory Meister 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Avenger-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Avenger-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Axe Stomp damage by 10%.
If grade of Avenger-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Axe Stomp damage by additional 10%.

When equipped with Meteor Striker-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Meteor Striker-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Arm Cannon damage by 10%.
If grade of Meteor Striker-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Arm Cannon damage by additional 10%.
Heroic Token (Inquisitor) [1] Accessory Inquisitor 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Iron Nail-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Iron Nail-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Explosion Blaster damage by 10%.
If grade of Iron Nail-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Explosion Blaster damage by additional 10%.

When equipped with Ray Knuckle-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Ray Knuckle-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Third Flame Bomb damage by 10%.
If grade of Ray Knuckle-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Third Flame Bomb damage by additional 10%.
Heroic Token (Shinkiro & Shiranui) [1] Accessory Shinkiro / Shiranui 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Huuma Shuriken Clearness-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Huuma Shuriken Clearness-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Huuma Shuriken - Grasp damage by 10%.
If grade of Huuma Shuriken Clearness-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Huuma Shuriken - Grasp damage by additional 10%.

When equipped with Kiri no Tsuyu-LT [2] and Surudoi Kaze [2], increases physical damage against all size enemies by 15%.
If the sum of refine rate of Kiri no Tsuyu-LT [2] and Surudoi Kaze [2] is 20 or higher, increases long ranged physical damage by 10%, increases Kunai - Distortion and Kunai - Rotation damage by 10%.
If grade of Kiri no Tsuyu-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Kunai - Distortion and Kunai - Rotation damage by additional 10% (only applies when Kiri no Tsuyu-LT [2] is equipped on right hand).
Heroic Token (Soul Ascetic) [1] Accessory Soul Ascetic 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Spirit Pendulum-LT [2], increases magical damage against all size enemies by 15%.
If refine rate of Spirit Pendulum-LT [2] is 10 or higher, increases all property magical damage by 10%, increases Talisman of Blue Dragon and Talisman of White Tiger damage by 10%.
If grade of Spirit Pendulum-LT [2] is C or higher, SPL + 5, S.Matk + 5, increases Talisman of Blue Dragon and Talisman of White Tiger damage by additional 10%.
Heroic Token (Sky Emperor) [1] Accessory Sky Emperor 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with One Sky One Sun-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of One Sky One Sun-LT [2] is 10 or higher, increases melee physical damage by 10%, increases Noon Blast and Sunset Blast damage by 10%.
If grade of One Sky One Sun-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Noon Blast and Sunset Blast damage by additional 10%.
Heroic Token (Spirit Handler) [1] Accessory Spirit Handler 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Meow Meow Foxtail-LT [2], increases physical and magical damage against all size enemies by 15%.
If refine rate of Meow Meow Foxtail-LT [2] is 10 or higher, increases long ranged physical damage and all property magical damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%.
If grade of Meow Meow Foxtail-LT [2] is C or higher, POW/SPL + 5, P.Atk/S.Matk + 5, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%.
Heroic Token (Night Watch) [1] Accessory Night Watch 10 Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Crimson Rose-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Crimson Rose-LT [2] is 10 or higher, increases critical damage by 10%, increases Magazine for One damage by 10%.
If grade of Crimson Rose-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Magazine for One damage by additional 10%.

When equipped with Master Soul Rifle-LT [2], increases physical and magical damage against all size enemies by 15%.
If refine rate of Master Soul Rifle-LT [2] is 10 or higher, increases attack speed (reduce delay after attack by 15%), increases Basic Grenade and Hasty Fire in the Hole damage by 10%.
If grade of Master Soul Rifle-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Basic Grenade and Hasty Fire in the Hole damage by additional 10%.

When equipped with Demon Slayer Shot-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Demon Slayer Shot-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Wild Fire damage by 10%.
If grade of Demon Slayer Shot-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Wild Fire damage by additional 10%.

When equipped with The Black-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of The Black-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases The Vigilante at Night damage by 10%.
If grade of The Black-LT [2] is C or higher, POW + 5, P.Atk + 5, increases The Vigilante at Night damage by additional 10%.

When equipped with Golden Lord Launcher-LT [2], increases physical damage against all size enemies by 15%.
If refine rate of Golden Lord Launcher-LT [2] is 10 or higher, increases long ranged physical damage by 10%, increases Spiral Shooting damage by 10%.
If grade of Golden Lord Launcher-LT [2] is C or higher, POW + 5, P.Atk + 5, increases Spiral Shooting damage by additional 10%.