Headgear List: Difference between revisions
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| style="width: 100%; text-align: center;" | Headgear crafted by Crafting Scrolls from [[Vanaheim the_Capital#Achievement_Shop|Achievement Shop]] inside Underground Plaza. | | style="width: 100%; text-align: center;" | Headgear crafted by Crafting Scrolls from [[Vanaheim the_Capital#Achievement_Shop|Achievement Shop]] inside Underground Plaza. | ||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 270px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 270px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 20%; text-align: center; height: 23px;" | '''Headgear Name''' | | style="width: 20%; text-align: center; height: 23px;" | '''Headgear Name''' | ||
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STR +2, DEX +2 | STR +2, DEX +2 | ||
Increases Physical Damage against enemies of <span style="color: rgb(53, 152, 219);" >Brute </span>race by 10%. | Increases Physical Damage against enemies of <span style="color: rgb(53, 152, 219);">Brute </span>race by 10%. | ||
Random chance to transform wearer into King Tiger when dealing or receiving physical attack. | Random chance to transform wearer into King Tiger when dealing or receiving physical attack. | ||
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Increasing Refine Level will increase the chance to transform and the power of King Tiger. | Increasing Refine Level will increase the chance to transform and the power of King Tiger. | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:5464.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=5464 Bacsojin Doll Hat [1]]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:5464.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=5464 Bacsojin Doll Hat [1]]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | | ||
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INT +3, MDEF +9 | INT +3, MDEF +9 | ||
Increases Magical Damage against monsters of <span style="color: rgb(53, 152, 219);" >Undead</span> race by 10%. | Increases Magical Damage against monsters of <span style="color: rgb(53, 152, 219);">Undead</span> race by 10%. | ||
Random chance to transform wearer into Bacsojin when dealing or receiving magical attack. | Random chance to transform wearer into Bacsojin when dealing or receiving magical attack. | ||
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Higher Refine Level will increase the transform duration and magical power. | Higher Refine Level will increase the transform duration and magical power. | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19264.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19264 Gold Fish Head Hat [1]]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19264.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19264 Gold Fish Head Hat [1]]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | | ||
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2 | 2 | ||
| style="width: 41.7175%; text-align: center; height: 32px;" | | | style="width: 41.7175%; text-align: center; height: 32px;" | | ||
Has a chance to endow weapon with <span style="color: rgb(53, 152, 219);" >Holy</span> element for 60 seconds when dealing physical damage. | Has a chance to endow weapon with <span style="color: rgb(53, 152, 219);">Holy</span> element for 60 seconds when dealing physical damage. | ||
Has a chance to increase <span style="color: rgb(53, 152, 219);" >Holy</span> element magic by 10% for 60 seconds when dealing magical damage. | Has a chance to increase <span style="color: rgb(53, 152, 219);">Holy</span> element magic by 10% for 60 seconds when dealing magical damage. | ||
<span style="text-decoration: underline;" >Refine Level +7</span> | <span style="text-decoration: underline;">Refine Level +7</span> | ||
Increased the chance to endow weapon with <span style="color: rgb(53, 152, 219);" >Holy</span> element. | Increased the chance to endow weapon with <span style="color: rgb(53, 152, 219);">Holy</span> element. | ||
Increased the chance to activate Magical Damage with <span style="color: rgb(53, 152, 219);" >Holy</span> element increase. | Increased the chance to activate Magical Damage with <span style="color: rgb(53, 152, 219);">Holy</span> element increase. | ||
<span style="text-decoration: underline;" >Refine Level +9</span> | <span style="text-decoration: underline;">Refine Level +9</span> | ||
When hit by a physical attack, has a low chance to auto-cast <span style="color: rgb(230, 126, 35);" >Quagmire</span> lv.1 when receiving physical damage. | When hit by a physical attack, has a low chance to auto-cast <span style="color: rgb(230, 126, 35);">Quagmire</span> lv.1 when receiving physical damage. | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19265.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19265 Smokey's Transformation Leaf [1]]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19265.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19265 Smokey's Transformation Leaf [1]]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | | ||
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7 | 7 | ||
| style="width: 41.7175%; text-align: center; height: 32px;" | | | style="width: 41.7175%; text-align: center; height: 32px;" | | ||
<span style="text-decoration: underline;" >For each Refine Level</span> | <span style="text-decoration: underline;">For each Refine Level</span> | ||
Increases Magical Damage with every element by 1%. | Increases Magical Damage with every element by 1%. | ||
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Grants following effects while in Smokie form: | Grants following effects while in Smokie form: | ||
Has 5% chance to auto-cast <span style="color: rgb(230, 126, 35);" >Bolt</span> spells lv.2 when dealing Melee Physical Damage. | Has 5% chance to auto-cast <span style="color: rgb(230, 126, 35);">Bolt</span> spells lv.2 when dealing Melee Physical Damage. | ||
<span style="text-decoration: underline;" >Refine Level +7</span> | <span style="text-decoration: underline;">Refine Level +7</span> | ||
4% chance to auto-cast <span style="color: rgb(230, 126, 35);" >Frost Nova</span> lv.5 when dealing Melee Physical Damage. | 4% chance to auto-cast <span style="color: rgb(230, 126, 35);">Frost Nova</span> lv.5 when dealing Melee Physical Damage. | ||
<span style="text-decoration: underline;" >Refine Level +8</span> | <span style="text-decoration: underline;">Refine Level +8</span> | ||
3% chance to auto-cast <span style="color: rgb(230, 126, 35);" >Thunderstorm</span> lv.5 when dealing Melee Physical Damage. | 3% chance to auto-cast <span style="color: rgb(230, 126, 35);">Thunderstorm</span> lv.5 when dealing Melee Physical Damage. | ||
<span style="text-decoration: underline;" >Refine Level +9</span> | <span style="text-decoration: underline;">Refine Level +9</span> | ||
2% chance to auto-cast <span style="color: rgb(230, 126, 35);" >Hell Inferno</span> lv.5 when dealing Melee Physical Damage. | 2% chance to auto-cast <span style="color: rgb(230, 126, 35);">Hell Inferno</span> lv.5 when dealing Melee Physical Damage. | ||
<span style="text-decoration: underline;" >Refine Level +9 and Base Level 100</span> | <span style="text-decoration: underline;">Refine Level +9 and Base Level 100</span> | ||
1% chance to auto-cast <span style="color: rgb(230, 126, 35);" >Chain Lightning</span> lv.3 when dealing Melee Physical Damage. | 1% chance to auto-cast <span style="color: rgb(230, 126, 35);">Chain Lightning</span> lv.3 when dealing Melee Physical Damage. | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19266.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19266 Survival Circlet [1]]</span><span><br></span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19266.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19266 Survival Circlet [1]]</span><span><br></span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | | ||
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<br> | <br> | ||
| style="width: 41.7175%; text-align: center; height: 32px;" | | | style="width: 41.7175%; text-align: center; height: 32px;" | | ||
< | INT +3 | ||
|- style="height: 32px;" | |||
<span style="text-decoration: underline;" >For each 2 Refine Levels</span> | |||
MATK +10 | |||
<span style="text-decoration: underline;" >Refine Level +10</span> | |||
Matk +5% | |||
<span style="text-decoration: underline;" >Base Level at least 130</span> | |||
Matk +50 | |||
<span style="text-decoration: underline;" >When equipped with</span> <span>[[image:19267.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19267 Orb of Survival]</span> | |||
<span>Decreases After Skill Delay by as percent equal to Refine rate of [[image:19266.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19266 Survival Circlet [1]].</span> | |||
<span>When equipped with </span> | |||
<span>For each Refine Level^000000 of ^990099Survivor's Rod: MATK +10</span> | |||
|- style="height: 32px;" | |||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19267.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19267 Orb of Survival]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19267.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19267 Orb of Survival]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | Lower | | style="width: 12.687%; text-align: center; height: 32px;" | Lower | ||
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| style="width: 41.7175%; text-align: center; height: 32px;" | | | style="width: 41.7175%; text-align: center; height: 32px;" | | ||
<br> | <br> | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:5658.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=5658 Imp Hat [1]]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:5658.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=5658 Imp Hat [1]]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | | ||
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| style="width: 41.7175%; text-align: center; height: 32px;" | | | style="width: 41.7175%; text-align: center; height: 32px;" | | ||
<br> | <br> | ||
|- style="height: 32px;" | |- style="height: 32px;" | ||
| style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19134.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19134 Wickebine's Black Cat Ears [1]]</span> | | style="width: 20%; text-align: center; height: 32px;" | <span>[[image:19134.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=19134 Wickebine's Black Cat Ears [1]]</span> | ||
| style="width: 12.687%; text-align: center; height: 32px;" | | | style="width: 12.687%; text-align: center; height: 32px;" | |
Revision as of 16:56, 15 December 2023
A list of all headgears in LimitRO Upper, Middle and Lower headgears. |
Crafting Scroll Headgear
Headgear crafted by Crafting Scrolls from Achievement Shop inside Underground Plaza. |
Headgear Name | Position | Jobs | Defense | Details |
Tiger King Doll Hat [1] |
Upper |
Any |
6 |
STR +2, DEX +2 Increases Physical Damage against enemies of Brute race by 10%. Random chance to transform wearer into King Tiger when dealing or receiving physical attack. While transforming, drains 5 SP every seconds but gain the power of King Tiger. Increasing Refine Level will increase the chance to transform and the power of King Tiger. |
Bacsojin Doll Hat [1] |
Upper |
Any |
0 |
INT +3, MDEF +9 Increases Magical Damage against monsters of Undead race by 10%. Random chance to transform wearer into Bacsojin when dealing or receiving magical attack. While in transform, you will lose 10 SP per sec but you will gain more magical power. Higher Refine Level will increase the transform duration and magical power. |
Gold Fish Head Hat [1] |
Upper |
Any |
2 |
Has a chance to endow weapon with Holy element for 60 seconds when dealing physical damage. Has a chance to increase Holy element magic by 10% for 60 seconds when dealing magical damage. Refine Level +7 Increased the chance to endow weapon with Holy element. Increased the chance to activate Magical Damage with Holy element increase. Refine Level +9 When hit by a physical attack, has a low chance to auto-cast Quagmire lv.1 when receiving physical damage. |
Smokey's Transformation Leaf [1] |
Upper |
Any |
7 |
For each Refine Level Increases Magical Damage with every element by 1%. Has a chance to transform into Smokie for 5 seconds when dealing Melee Physical Damage. Grants following effects while in Smokie form: Has 5% chance to auto-cast Bolt spells lv.2 when dealing Melee Physical Damage. Refine Level +7 4% chance to auto-cast Frost Nova lv.5 when dealing Melee Physical Damage. Refine Level +8 3% chance to auto-cast Thunderstorm lv.5 when dealing Melee Physical Damage. Refine Level +9 2% chance to auto-cast Hell Inferno lv.5 when dealing Melee Physical Damage. Refine Level +9 and Base Level 100 1% chance to auto-cast Chain Lightning lv.3 when dealing Melee Physical Damage. |
Survival Circlet [1] |
Upper |
Any |
|
INT +3 For each 2 Refine Levels MATK +10 Refine Level +10 Matk +5% Base Level at least 130 Matk +50 When equipped with Orb of Survival Decreases After Skill Delay by as percent equal to Refine rate of Survival Circlet [1]. When equipped with For each Refine Level^000000 of ^990099Survivor's Rod: MATK +10 |
Orb of Survival | Lower |
Any |
|
|
Imp Hat [1] |
Upper |
Any |
|
|
Wickebine's Black Cat Ears [1] |
Upper |
Any |
|
|
Vegetable Headgear
Cute little headgear formed as vetetable of leet and carrot. You can purchase it from Costume & Hats shop in Prontera. Extra Enchants can be applied to these vetetables as well. |
Headgear Name | Position | Jobs | Defense | Details |
Poring Island Leek | Lower | Any | 0 |
Add a 5% chance to transform into Smokie for 15 seconds when performing physical attacks. |
Poring Island Carrot |
Lower | Any | 0 |
Add a 5% chance to transform into Lunatic for 15 seconds when performing physical attacks. While in transform state, temporarily increases movement speed by 25%. (Stackable) |
Prontera Masks
A middle headgear with card slot, it comes with 3 different colors. You can purchase it from Costume & Hats shop in Prontera. |
Headgear Name | Position | Jobs | Defense | Details |
Prontera Mask Type A [1] |
Middle |
Any |
0 |
Reduces global cooldown by 8%. |
Prontera Mask Type B [1] |
Middle |
Any |
0 |
Reduces variable casting time by 8%. |
Prontera Mask Type C [1] |
Middle |
Any |
0 |
Increases attack speed (reduces delay after attack by 8%). |
Prontera Circlet
Very powerful headgear crafted by best smith of Prontera. You have to purchase it from Costume & Hats shop in Prontera and you can purchase Prontera Circlet Refine Hammer (+11) from Workshop to make it instantly more powerful. Extra Enchants can be applied to these circlets as well. |
Headgear Name | Position | Jobs | Defense | Details |
Prontera Circlet (Rune Knight) [1] | Upper |
Dragon Knight |
10 |
MaxHP + 250 per 2 refine rate. |
Prontera Circlet (Royal Guard) [1] |
Upper |
Imperial Guard |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Mechanic) [1] |
Upper |
Meister |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Genetic) [1] |
Upper |
Biolo |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Guillotine Cross) [1] |
Upper |
Shadow Cross |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Shadow Chaser) [1] |
Upper |
Abyss Chaser |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Archbishop) [1] |
Upper |
Cardinal |
10 |
Matk + 15 per 2 refine rate. |
Prontera Circlet (Sura) [1] |
Upper |
Inquisitor |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Warlock) [1] |
Upper |
Arch Mage |
10 |
MATK + 15 per 2 refine rate. |
Prontera Circlet (Sorcerer) [1] |
Upper |
Elemental Master |
10 |
MATK + 15 per 2 refine rate. |
Prontera Circlet (Ranger) [1] |
Upper |
Windhawk |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Wanderer & Minstrel) [1] |
Upper |
Troubadour/Trouvere |
10 |
MATK + 15 per 2 refine rate. |
Prontera Circlet (Star Emperor) [1] |
Upper |
Sky Emperor |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Soul Reaper) [1] |
Upper |
Soul Ascetic |
10 |
MATK + 15 per 2 refine rate. |
Prontera Circlet (Rebellion) [1] |
Upper |
Night Watch |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Oboro) [1] |
Upper |
Shinkiro |
10 |
MATK + 15 per 2 refine rate. |
Prontera Circlet (Kagerou) [1] |
Upper |
Shiranui |
10 |
ATK + 15 per 2 refine rate. |
Prontera Circlet (Super Novice) [1] |
Upper |
Hyper Novice |
10 |
ATK + 10 and MATK + 10 per 2 refine rate. |
Prontera Circlet (Summoner) [1] |
Upper |
Spirit Handler |
10 |
ATK + 15 per 2 refine rate. |