Equipment Name
|
Type
|
Jobs
|
Defense
|
Details
|
Vanaheim Attacker Plate [1]
|
Armor
|
Any
|
120
|
ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ATK + 1%. For every 3 refine levels, increases Critical Damage 1%. If refined to +7, increases ATK + 50. If refined to +9, decreases after cast delay by an additional 5%.
|
Vanaheim Attacker Manteau [1]
|
Garment
|
Any
|
30
|
ASPD + 5% For every 3 refine levels, increases CRI + 2. If refined to +7, increases Critical Damage by 5%. If refined to +9, reduces after cast delay by 10%.
|
Vanaheim Attacker Greaves [1]
|
Shoes
|
Any
|
20
|
ATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 1%. If refined to +7, increases MHP + 5%. If refined to +9, decreases Fixed Casting Time by 0.5 seconds.
|
Attacker Booster Ring [1]
|
Accessory
|
Any
|
0
|
ASPD + 10% MaxHP + 3% Reduces Variable Cast Time by 10%. Increases Critical Damage by 5%.
|
Vanaheim Elemental Robe [1]
|
Armor
|
Any
|
80
|
MATK + 100 Variable Cast Time reduced by 5%. For every 2 refine levels, increases MATK + 1%. For every 3 refine levels, reduces Variable Cast Time by 1%. If refined to +7, increases MATK + 50. If refined to +9, reduces Variable Cast Time by 5%.
|
Vanaheim Elemental Muffler [1]
|
Garment
|
Any
|
20
|
Reduces variable cast time by 5%. For every 3 refine levels, increases MATK + 4. If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%. If refined to +9, reduces after cast delay by 10%.
|
Vanaheim Elemental Shoes [1]
|
Shoes
|
Any
|
15
|
MATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 400. If refined to +7, increases MHP + 1800. If refined to +9, decreases fixed casting time by 0.5 seconds.
|
Vanaheim Elemental Earrings [1]
|
Accessory
|
Any
|
0
|
ASPD + 10% MaxSP + 3% Reduces Variable Cast Time by 10%. Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
|
Vanaheim Defiance Robe [1]
|
Armor
|
Any
|
90
|
MATK + 100 Reduces Variable Cast Time by 5%. For every 2 refine levels, increases MATK + 1%. For every 3 refine levels, reduces Variable Cast Time by 1%. If refined to +7, increases MATK + 50. If refined to +9, reduces Variable Cast Time by 5%.
|
Vanaheim Defiance Muffler [1]
|
Garment
|
Any
|
25
|
Reduces Variable Cast Time by 5%. For every 3 refine levels, increases MATK + 4. If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%. If refined to +9, reduces after cast delay by 10%.
|
Vanaheim Defiance Shoes [1]
|
Shoes
|
Any
|
18
|
MATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 400. If refined to +7, increases MHP + 1800. If refined to +9, decreases fixed casting time by 0.5 seconds.
|
Vanaheim Defiance Earrings [1]
|
Accessory
|
Any
|
0
|
ASPD + 5% MaxSP + 3% Reduces Variable Cast Time by 5%. Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.
|
Vanaheim Ranged Suits [1]
|
Armor
|
Any
|
100
|
ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ASPD + 1%. For every 3 refine levels, increases Ranged Physical Attack by 1%. If refined to +7, increases ATK + 50. If refined to +9, reduces after cast delay by an additional 5%.
|
Vanaheim Ranged Manteau [1]
|
Garment
|
Any
|
30
|
Reduces Variable Cast Time by 5%. For every 3 refine levels, increases ATK + 2. If refined to +7, increases Ranged Physical Attack by 5%. If refined to +9, reduces After Cast Delay by 10%.
|
Vanaheim Ranged Boots [1]
|
Shoes
|
Any
|
18
|
ATK + 20 HIT + 15 For every 3 refine levels, increases MSP + 50. If refined to +7, increases MSP + 300. If refined to +9, decreases fixed casting time by 0.5 seconds.
|
Vanaheim Ranged Brooches [1]
|
Accessory
|
Any
|
0
|
ASPD + 10% MaxHP + 3% Reduces Variable Cast Time by 10%. Increases Ranged Physical Attack by 2%.
|