Equipment List: Difference between revisions

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Vanaheim equipment comes in 4 different sets.
Vanaheim equipment comes in 4 different sets.


Attack, Elemental, Defiance and Ranged. 
Attack, Elemental, Defiance and Ranged.
 
You receives <span style="color: rgb(230, 126, 35);" >'''1x free set of Vanaheim equipment of choice with 3x +7 Vanaheim Refine Hammers'''</span> after you complete the tutorial.
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{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 394px;"  
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 394px;"
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | '''Equipment Name'''
| style="width: 20%; text-align: center; height: 23px;" | '''Equipment Name'''
| style="width: 12.687%; text-align: center; height: 23px;" | '''Type'''
| style="width: 12.687%; text-align: center; height: 23px;" | '''Type'''
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| style="width: 12.0221%; text-align: center; height: 23px;" | '''Defense'''
| style="width: 12.0221%; text-align: center; height: 23px;" | '''Defense'''
| style="width: 47.4793%; text-align: center; height: 23px;" | '''Details'''
| style="width: 47.4793%; text-align: center; height: 23px;" | '''Details'''
|- style="height: 24px;"  
|- style="height: 24px;"
| style="width: 20%; text-align: center; height: 24px;" | <span>[[image:450001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450001 Vanaheim Attacker Plate [1]]</span>
| style="width: 20%; text-align: center; height: 24px;" | <span>[[image:450001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450001 Vanaheim Attacker Plate [1]]</span>
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
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| style="width: 47.4793%; text-align: center; height: 24px;" |
| style="width: 47.4793%; text-align: center; height: 24px;" |
<p>ATK + 100<br>Reduces after cast delay by 5%.<br>For every 2 refine levels, increases ATK + 1%.<br>For every 3 refine levels, increases Critical Damage 1%.<br>If refined to +7, increases ATK + 50.<br>If refined to +9, decreases after cast delay by an additional 5%.</p>
<p>ATK + 100<br>Reduces after cast delay by 5%.<br>For every 2 refine levels, increases ATK + 1%.<br>For every 3 refine levels, increases Critical Damage 1%.<br>If refined to +7, increases ATK + 50.<br>If refined to +9, decreases after cast delay by an additional 5%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480000.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480000 Vanaheim Attacker Manteau [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480000.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480000 Vanaheim Attacker Manteau [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ASPD + 5%<br>For every 3 refine levels, increases CRI + 2.<br>If refined to +7, increases Critical Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.</p>
<p>ASPD + 5%<br>For every 3 refine levels, increases CRI + 2.<br>If refined to +7, increases Critical Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470000.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470000 Vanaheim Attacker Greaves [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470000.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470000 Vanaheim Attacker Greaves [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 1%.<br>If refined to +7, increases MHP + 5%.<br>If refined to +9, decreases Fixed Casting Time by 0.5 seconds.</p>
<p>ATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 1%.<br>If refined to +7, increases MHP + 5%.<br>If refined to +9, decreases Fixed Casting Time by 0.5 seconds.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:490004.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490004 Attacker Booster Ring [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:490004.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490004 Attacker Booster Ring [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ASPD + 10%<br>MaxHP + 3%<br>Reduces Variable Cast Time by 10%.<br>Increases Critical Damage by 5%.</p>
<p>ASPD + 10%<br>MaxHP + 3%<br>Reduces Variable Cast Time by 10%.<br>Increases Critical Damage by 5%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:450002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450002 Vanaheim Elemental Robe [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:450002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450002 Vanaheim Elemental Robe [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Armor
| style="width: 12.687%; text-align: center; height: 23px;" | Armor
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>MATK + 100<br>Variable Cast Time reduced by 5%.<br>For every 2 refine levels, increases MATK + 1%.<br>For every 3 refine levels, reduces Variable Cast Time by 1%.<br>If refined to +7, increases MATK + 50.<br>If refined to +9, reduces Variable Cast Time by 5%.</p>
<p>MATK + 100<br>Variable Cast Time reduced by 5%.<br>For every 2 refine levels, increases MATK + 1%.<br>For every 3 refine levels, reduces Variable Cast Time by 1%.<br>If refined to +7, increases MATK + 50.<br>If refined to +9, reduces Variable Cast Time by 5%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480001 Vanaheim Elemental Muffler [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480001 Vanaheim Elemental Muffler [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
Reduces variable cast time by 5%.<br>For every 3 refine levels, increases MATK + 4.<br>If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.
Reduces variable cast time by 5%.<br>For every 3 refine levels, increases MATK + 4.<br>If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470001 Vanaheim Elemental Shoes [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470001.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470001 Vanaheim Elemental Shoes [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>MATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 400.<br>If refined to +7, increases MHP + 1800.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
<p>MATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 400.<br>If refined to +7, increases MHP + 1800.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:490005.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490005 Vanaheim Elemental Earrings [1]]</span></span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:490005.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490005 Vanaheim Elemental Earrings [1]]</span></span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ASPD + 10%<br>MaxSP + 3%<br>Reduces Variable Cast Time by 10%.<br>Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.</p>
<p>ASPD + 10%<br>MaxSP + 3%<br>Reduces Variable Cast Time by 10%.<br>Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.</p>
|- style="height: 24px;"  
|- style="height: 24px;"
| style="width: 20%; text-align: center; height: 24px;" | <span><span>[[image:450003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450003 Vanaheim Defiance Robe [1]]</span></span>
| style="width: 20%; text-align: center; height: 24px;" | <span><span>[[image:450003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450003 Vanaheim Defiance Robe [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
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| style="width: 47.4793%; text-align: center; height: 24px;" |
| style="width: 47.4793%; text-align: center; height: 24px;" |
MATK + 100<br>Reduces Variable Cast Time by 5%.<br>For every 2 refine levels, increases MATK + 1%.<br>For every 3 refine levels, reduces Variable Cast Time by 1%.<br>If refined to +7, increases MATK + 50.<br>If refined to +9, reduces Variable Cast Time by 5%.
MATK + 100<br>Reduces Variable Cast Time by 5%.<br>For every 2 refine levels, increases MATK + 1%.<br>For every 3 refine levels, reduces Variable Cast Time by 1%.<br>If refined to +7, increases MATK + 50.<br>If refined to +9, reduces Variable Cast Time by 5%.
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:480002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480002 Vanaheim Defiance Muffler [1]]</span></span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:480002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480002 Vanaheim Defiance Muffler [1]]</span></span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
Reduces Variable Cast Time by 5%.<br>For every 3 refine levels, increases MATK + 4.<br>If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.
Reduces Variable Cast Time by 5%.<br>For every 3 refine levels, increases MATK + 4.<br>If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.<br>If refined to +9, reduces after cast delay by 10%.
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:470002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470002 Vanaheim Defiance Shoes [1]]</span></span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:470002.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470002 Vanaheim Defiance Shoes [1]]</span></span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>MATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 400.<br>If refined to +7, increases MHP + 1800.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
<p>MATK + 20<br>FLEE + 20<br>For every 3 refine levels, increases MHP + 400.<br>If refined to +7, increases MHP + 1800.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:490006.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490006 Vanaheim Defiance Earrings [1]]</span></span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span><span>[[image:490006.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490006 Vanaheim Defiance Earrings [1]]</span></span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ASPD + 5%<br>MaxSP + 3%<br>Reduces Variable Cast Time by 5%.<br>Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.</p>
<p>ASPD + 5%<br>MaxSP + 3%<br>Reduces Variable Cast Time by 5%.<br>Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.</p>
|- style="height: 24px;"  
|- style="height: 24px;"
| style="width: 20%; text-align: center; height: 24px;" | <span>[[image:450004.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450004 Vanaheim Ranged Suits [1]]</span><span><span><br></span></span>
| style="width: 20%; text-align: center; height: 24px;" | <span>[[image:450004.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=450004 Vanaheim Ranged Suits [1]]</span><span><span><br></span></span>
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
| style="width: 12.687%; text-align: center; height: 24px;" | Armor
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| style="width: 47.4793%; text-align: center; height: 24px;" |
| style="width: 47.4793%; text-align: center; height: 24px;" |
<p>ATK + 100<br>Reduces after cast delay by 5%.<br>For every 2 refine levels, increases ASPD + 1%.<br>For every 3 refine levels, increases Ranged Physical Attack by 1%.<br>If refined to +7, increases ATK + 50.<br>If refined to +9, reduces after cast delay by an additional 5%.</p>
<p>ATK + 100<br>Reduces after cast delay by 5%.<br>For every 2 refine levels, increases ASPD + 1%.<br>For every 3 refine levels, increases Ranged Physical Attack by 1%.<br>If refined to +7, increases ATK + 50.<br>If refined to +9, reduces after cast delay by an additional 5%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480003 Vanaheim Ranged Manteau [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:480003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=480003 Vanaheim Ranged Manteau [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
| style="width: 12.687%; text-align: center; height: 23px;" | Garment
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>Reduces Variable Cast Time by 5%.<br>For every 3 refine levels, increases ATK + 2.<br>If refined to +7, increases Ranged Physical Attack by 5%.<br>If refined to +9, reduces After Cast Delay by 10%.</p>
<p>Reduces Variable Cast Time by 5%.<br>For every 3 refine levels, increases ATK + 2.<br>If refined to +7, increases Ranged Physical Attack by 5%.<br>If refined to +9, reduces After Cast Delay by 10%.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470003 Vanaheim Ranged Boots [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:470003.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=470003 Vanaheim Ranged Boots [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
| style="width: 12.687%; text-align: center; height: 23px;" | Shoes
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| style="width: 47.4793%; text-align: center; height: 23px;" |
| style="width: 47.4793%; text-align: center; height: 23px;" |
<p>ATK + 20<br>HIT + 15<br>For every 3 refine levels, increases MSP + 50.<br>If refined to +7, increases MSP + 300.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
<p>ATK + 20<br>HIT + 15<br>For every 3 refine levels, increases MSP + 50.<br>If refined to +7, increases MSP + 300.<br>If refined to +9, decreases fixed casting time by 0.5 seconds.</p>
|- style="height: 23px;"  
|- style="height: 23px;"
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:490007.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490007 Vanaheim Ranged Brooches [1]]</span></span>
| style="width: 20%; text-align: center; height: 23px;" | <span><span>[[image:490007.png|middle|24x24px]][https://www.limitro.gg/painel/database/item?itemid=490007 Vanaheim Ranged Brooches [1]]</span></span>
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory
| style="width: 12.687%; text-align: center; height: 23px;" | Accessory

Revision as of 20:39, 11 December 2023

List of all Equipment in LimitRO.

Headgear, Armor, Shield, Garment, Footwear and Accessories.

Vanaheim Equipment

Vanaheim equipment comes in 4 different sets.

Attack, Elemental, Defiance and Ranged.

You receives 1x free set of Vanaheim equipment of choice with 3x +7 Vanaheim Refine Hammers after you complete the tutorial.

Equipment Name Type Jobs Defense Details
Vanaheim Attacker Plate [1] Armor Any

120

ATK + 100
Reduces after cast delay by 5%.
For every 2 refine levels, increases ATK + 1%.
For every 3 refine levels, increases Critical Damage 1%.
If refined to +7, increases ATK + 50.
If refined to +9, decreases after cast delay by an additional 5%.

Vanaheim Attacker Manteau [1] Garment Any

30

ASPD + 5%
For every 3 refine levels, increases CRI + 2.
If refined to +7, increases Critical Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Attacker Greaves [1] Shoes Any

20

ATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 1%.
If refined to +7, increases MHP + 5%.
If refined to +9, decreases Fixed Casting Time by 0.5 seconds.

Attacker Booster Ring [1] Accessory Any

0

ASPD + 10%
MaxHP + 3%
Reduces Variable Cast Time by 10%.
Increases Critical Damage by 5%.

Vanaheim Elemental Robe [1] Armor Any

80

MATK + 100
Variable Cast Time reduced by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.

Vanaheim Elemental Muffler [1] Garment Any

20

Reduces variable cast time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Elemental Shoes [1] Shoes Any

15

MATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 400.
If refined to +7, increases MHP + 1800.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Elemental Earrings [1] Accessory Any

0

ASPD + 10%
MaxSP + 3%
Reduces Variable Cast Time by 10%.
Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.

Vanaheim Defiance Robe [1] Armor Any

90

MATK + 100
Reduces Variable Cast Time by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.

Vanaheim Defiance Muffler [1] Garment Any

25

Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.

Vanaheim Defiance Shoes [1] Shoes Any

18

MATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 400.
If refined to +7, increases MHP + 1800.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Defiance Earrings [1] Accessory Any

0

ASPD + 5%
MaxSP + 3%
Reduces Variable Cast Time by 5%.
Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.

Vanaheim Ranged Suits [1]
Armor Any

100

ATK + 100
Reduces after cast delay by 5%.
For every 2 refine levels, increases ASPD + 1%.
For every 3 refine levels, increases Ranged Physical Attack by 1%.
If refined to +7, increases ATK + 50.
If refined to +9, reduces after cast delay by an additional 5%.

Vanaheim Ranged Manteau [1] Garment Any

30

Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases ATK + 2.
If refined to +7, increases Ranged Physical Attack by 5%.
If refined to +9, reduces After Cast Delay by 10%.

Vanaheim Ranged Boots [1] Shoes Any

18

ATK + 20
HIT + 15
For every 3 refine levels, increases MSP + 50.
If refined to +7, increases MSP + 300.
If refined to +9, decreases fixed casting time by 0.5 seconds.

Vanaheim Ranged Brooches [1] Accessory Any

0

ASPD + 10%
MaxHP + 3%
Reduces Variable Cast Time by 10%.
Increases Ranged Physical Attack by 2%.

Prontera Equipment