Prontera Equipment Enchants

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Armor

List of equipment eligibled Overview

Prontera Armor Type A [1]

Prontera Armor Type B [1]

  • Heslanta Enchanter NPC (Inside Workshop of Prontera)
  • Can have up to 3 enchants.
  • Perfect Enchant available.
    • You can choose a specific enchant without failure.
  • No Reset.
1st Perfect Enchant - Costs: 25x Scell
Enchant Stone Description Enchant Stone Description

Automatic Modification Orb(Defense)

DEF +150
When refined to +7 or higher, DEF +75 (Additional)
When refined to +11 or higher, DEF +75 (Additional)

Automatic Modification Orb(Magic Defense)

MDEF +15
When refined to +7 or higher, MDEF +7 (Additional)
When refined to +11 or higher, MDEF +7 (Additional)

Automatic Modification Orb(Attack Power)

ATK +5%, ATK +75
When refined to +7 or higher, Melee Physical damage +2%
When refined to +11 or higher, Melee Physical damage +3% (Additional)

Automatic Modification Orb(Magic Power)

MATK +5%, MATK +75
When refined to +7 or higher, MATK +2% (Additional)
When refined to +11 or higher, MATK +3% (Additional)

Automatic Modification Orb(Shooter)

Long-ranged Physical damage +3%
When refined to +7 or higher, Long-ranged Physical damage +3% (Additional)
When refined to +11 or higher, Long-ranged Physical damage +3% (Additional)

Automatic Modification Orb(Magical Force)

MATK +20, Variable Cast Time -10%, all elemental Magic damage +2%
When refined to +7 or higher, All elemental Magic damage +1% (Additional)
When refined to +11 or higher, All elemental Magic damage +2% (Additional)

Automatic Modification Orb(Attacker Force)

ATK +20, Melee Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)

Automatic Modification Orb(Range Force)

ATK +20, Long-ranged Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)

Automatic Modification Orb(Critical Force)

CRIT +5, Critical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)

Automatic Modification Orb(Recovery Force)

MATK +20, Variable Cast Time -10%, Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +5% (Additional)

Automatic Modification Orb(Mirror Counter)

Incoming reflected damage -2%
When refined to +7 or higher, Incoming reflected damage -2% (Additional)
When refined to +11 or higher, Incoming reflected damage -3% (Additional)

Automatic Modification Orb(After Skill Delay)

Post-skill delay -4%
When refined to +7 or higher, Post-skill delay -6% (Additional)
When refined to +11 or higher, Post-skill delay -6% (Additional)

2nd Perfect Enchant - Costs: 25x Scell
Enchant Stone Description Enchant Stone Description

Automatic Modification Orb(Defense)

DEF +150
When refined to +7 or higher, DEF +75 (Additional)
When refined to +11 or higher, DEF +75 (Additional)

Automatic Modification Orb(Magic Defense)

MDEF +15
When refined to +7 or higher, MDEF +7 (Additional)
When refined to +11 or higher, MDEF +7 (Additional)

Automatic Modification Orb(Attack Power)

ATK +5%, ATK +75
When refined to +7 or higher, Melee Physical damage +2%
When refined to +11 or higher, Melee Physical damage +3% (Additional)

Automatic Modification Orb(Magic Power)

MATK +5%, MATK +75
When refined to +7 or higher, MATK +2% (Additional)
When refined to +11 or higher, MATK +3% (Additional)

Automatic Modification Orb(Shooter)

Long-ranged Physical damage +3%
When refined to +7 or higher, Long-ranged Physical damage +3% (Additional)
When refined to +11 or higher, Long-ranged Physical damage +3% (Additional)

Automatic Orb(Dragonic Breath)

Dragon Breath and Dragon Water Breath damage +15%
When refined to +7 or higher, Dragon Breath and Dragon Water Breath damage +3% (Additional)
When refined to +11 or higher, Dragon Breath and Dragon Water Breath damage +7% (Additional)

Automatic Orb(Wave Break)

Sonic Wave and Ignition Break damage +15%
When refined to +7 or higher, Sonic Wave and Ignition Break damage +3% (Additional)
When refined to +11 or higher, Sonic Wave damage +7%, Ignition Break cooldown -0.25 sec.

Automatic Orb(Hundred Spiral)

Clashing Spiral and Hundred Spears damage +15%
When refined to +7 or higher, Clashing Spiral and Hundred Spears damage +3% (Additional)
When refined to +11 or higher, Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec.

Automatic Orb(Hundred Spiral)

Clashing Spiral and Hundred Spears damage +15%
When refined to +7 or higher, Clashing Spiral and Hundred Spears damage +3% (Additional)
When refined to +11 or higher, Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec.

Automatic Orb(Drive Press)

Earth Drive and Shield Press damage +15%
When refined to +7 or higher, Earth Drive and Shield Press damage +3% (Additional)
When refined to +11 or higher, Earth Drive and Shield Press damage +7% (Additional)

Automatic Orb(Banishing Cannon)

Vanishing Point and Cannon Spear damage +15%
When refined to +7 or higher, Vanishing Point and Cannon Spear damage +3% (Additional)
When refined to +11 or higher, Vanishing Point and Cannon Spear damage +7% (Additional)

Automatic Orb(Genesis Pressure)

Gloria Domini and Genesis Ray damage +15%
When refined to +7 or higher, Gloria Domini and Genesis Ray damage +3% (Additional)
When refined to +11 or higher, Gloria Domini and Genesis Ray damage +7% (Additional)

Automatic Orb(Boost Cannon) Knuckle Boost and Arm Cannon damage +15%
When refined to +7 or higher, Knuckle Boost and Arm Cannon damage +3% (Additional)
When refined to +11 or higher, Knuckle Boost and Arm Cannon damage +7% (Additional)
Automatic Orb(Cold Flare)

Ice Launcher and Flame Launcher damage +15%
When refined to +7 or higher, Ice Launcher and Flame Launcher damage +3% (Additional)
When refined to +11 or higher, Ice Launcher and Flame Launcher damage +7% (Additional)

Automatic Orb(Tornado Swing)

Axe Tornado and Power Swing damage +15%
When refined to +7 or higher, Axe Tornado and Power Swing damage +3% (Additional)
When refined to +11 or higher, Axe Tornado and Power Swing damage +7% (Additional)

Automatic Orb(Cannon Tornado)

Cart Tornado and Cart Cannon damage +15%
When refined to +7 or higher, Cart Tornado and Cart Cannon damage +3% (Additional)
When refined to +11 or higher, Cart Tornado and Cart Cannon damage +7% (Additional)

Automatic Orb(Crazy Mandragora) Crazy Vines damage +15%, Mandragora Howling cooldown -0.3 sec.
When refined to +7 or higher, Crazy Vines damage +3% (Additional), Mandragora Howling cooldown -0.3 sec. (Additional)
When refined to +11 or higher, Crazy Vines damage +7% (Additional), Mandragora Howling cooldown -0.4 sec. (Additional)
Automatic Orb(Acid Explosion)

Acid Bomb and Spore Explosion damage +15%
When refined to +7 or higher, Acid Bomb and Spore Explosion damage +3% (Additional)
When refined to +11 or higher, Acid Bomb and Spore Explosion damage +7% (Additional)

Automatic Orb(Sonic Impact)

Sonic Blow and Cross Impact damage +15%
When refined to +7 or higher, Sonic Blow and Cross Impact damage +3% (Additional)
When refined to +11 or higher, Sonic Blow and Cross Impact damage +7% (Additional)

Automatic Orb(Cutter Slasher)

Cross Ripper Slasher and Rolling Cutter damage +15%
When refined to +7 or higher, Cross Ripper Slasher and Rolling Cutter damage +3% (Additional)
When refined to +11 or higher, Cross Ripper Slasher and Rolling Cutter damage +7% (Additional)

Automatic Orb(Berserk Slash)

Soul Destroyer and Counter Slash damage +15%
When refined to +7 or higher, Soul Destroyer and Counter Slash damage +3% (Additional)
When refined to +11 or higher, Soul Destroyer and Counter Slash damage +7% (Additional)

Automatic Orb(Fatal Raid)

Fatal Menace and Sightless Mind damage +15%
When refined to +7 or higher, Fatal Menace and Sightless Mind damage +3% (Additional)
When refined to +11 or higher, Fatal Menace and Sightless Mind damage +7% (Additional)

Automatic Orb(Shadow Spell)

All elemental Magic damage +15%
When refined to +7 or higher, All elemental Magic damage +3% (Additional)
When refined to +11 or higher, All elemental Magic damage +7% (Additional)

Automatic Orb(Angle Shot)

Triangle Shot damage +15%, Long-ranged Physical damage +10%
When refined to +7 or higher, Triangle Shot damage +3% (Additional)
When refined to +11 or higher, Triangle Shot damage +7% (Additional), Long-ranged Physical damage +5% (Additional)

Automatic Orb(Crimson Strain)

Crimson Rock and Earth Strain damage +15%
When refined to +7 or higher, Crimson Rock and Earth Strain damage +3% (Additional)
When refined to +11 or higher, Crimson Rock and Earth Strain damage +7% (Additional)

Automatic Orb(Jack Lightning)

Jack Frost and Chain Lightning damage +15%
When refined to +7 or higher, Jack Frost and Chain Lightning damage +3% (Additional)
When refined to +11 or higher, Jack Frost and Chain Lightning damage +7% (Additional)

Automatic Orb(Comet Vortex)

Comet and Tetra Vortex damage +15%
When refined to +7 or higher, Comet and Tetra Vortex damage +3% (Additional)
When refined to +11 or higher, Comet and Tetra Vortex damage +7% (Additional)

Automatic Orb(Double Bolt)

Fire/Cold/Lightning Bolt damage +15%
When refined to +7 or higher, Fire/Cold/Lightning Bolt damage +3% (Additional)
When refined to +11 or higher, Fire/Cold/Lightning Bolt damage +7% (Additional)

Automatic Orb(Warm Wave)

Psychic Wave damage +15%, Warmer cooldown -1 sec.
When refined to +7 or higher, Psychic Wave damage +3% (Additional), Warmer cooldown -2 sec. (Additional)
When refined to +11 or higher, Psychic Wave damage +7% (Additional), Warmer cooldown -4 sec. (Additional)

Automatic Orb(Diamond Grave)

Diamond Dust and Earth Grave damage +15%
When refined to +7 or higher, Diamond Dust and Earth Grave damage +3% (Additional)
When refined to +11 or higher, Diamond Dust and Earth Grave damage +7% (Additional)

Automatic Orb(Magnusmus)

Magnus Exorcismus and Adoramus damage +15%
When refined to +7 or higher, Magnus Exorcismus and Adoramus damage +3% (Additional)
When refined to +11 or higher, Magnus Exorcismus and Adoramus damage +7% (Additional)

Automatic Orb(Holy Judex)

Holy Light and Judex damage +15%
When refined to +7 or higher, Holy Light and Judex damage +3% (Additional)
When refined to +11 or higher, Holy Light and Judex damage +7% (Additional)

Automatic Orb(Duple Lica)

Duple Light damage +15%, Basilica cooldown -2 sec.
When refined to +7 or higher, Duple Light damage +3% (Additional), Basilica cooldown -3 sec. (Additional)
When refined to +11 or higher, Duple Light damage +7% (Additional), Basilica cooldown -5 sec. (Additional)

Automatic Orb(Tiger Empire)

Tiger Cannon and Fallen Empire damage +15%
When refined to +7 or higher, Tiger Cannon and Fallen Empire damage +3% (Additional)
When refined to +11 or higher, Tiger Cannon and Fallen Empire damage +7% (Additional)

Automatic Orb(Rampage Arrow)

Rampage Blast and Knuckle Arrow damage +15%
When refined to +7 or higher, Rampage Blast and Knuckle Arrow damage +3% (Additional)
When refined to +11 or higher, Rampage Blast and Knuckle Arrow damage +7% (Additional)

Automatic Orb(Raging Combo)

Raging Thrust and Chain Crush Combo damage +15%
When refined to +7 or higher, Raging Thrust and Chain Crush Combo damage +3% (Additional)
When refined to +11 or higher, Raging Thrust and Chain Crush Combo damage +7% (Additional)

Automatic Orb(Cluster)

Bomb Cluster damage +15%
When refined to +7 or higher, Bomb Cluster damage +3% (Additional)
When refined to +11 or higher, Bomb Cluster damage +7% (Additional)

Automatic Orb(Breeze Shooting)

Focused Arrow Strike damage +15%, Critical damage +10%
When refined to +7 or higher, Focused Arrow Strike damage +3% (Additional)
When refined to +11 or higher, Focused Arrow Strike damage +7%, Critical damage +5% (Additional)

Automatic Orb(Aimed Storm)

Aimed Bolt and Arrow Storm damage +15%
When refined to +7 or higher, Aimed Bolt and Arrow Storm damage +3% (Additional)
When refined to +11 or higher, Aimed Bolt and Arrow Storm damage +7% (Additional)

Automatic Orb(Metal Echo)

Metallic Sound and Great Echo damage +15%
When refined to +7 or higher, Metallic Sound and Great Echo damage +3% (Additional)
When refined to +11 or higher, Metallic Sound and Great Echo damage +7% (Additional)

Automatic Orb(Reverberation)

Reverberation damage +15%
When refined to +7 or higher, Reverberation damage +3% (Additional)
When refined to +11 or higher, Reverberation damage +7% (Additional)

Automatic Orb(Vulcan Severe)

Arrow Vulcan and Severe Rainstorm damage +15%
When refined to +7 or higher, Arrow Vulcan and Severe Rainstorm damage +3% (Additional)
When refined to +11 or higher, Arrow Vulcan and Severe Rainstorm damage +7% (Additional)

Automatic Orb(Prominence Burst)

Blaze Kick and Solar Explosion damage +15%
When refined to +7 or higher, Blaze Kick and Solar Explosion damage +3% (Additional)
When refined to +11 or higher, Blaze Kick and Solar Explosion damage When refined to +7 or higher,% (Additional)

Automatic Orb(Moon Kick)

New Moon Kick and Full Moon Kick damage +15%
When refined to +7 or higher, New Moon Kick and Full Moon Kick damage +3% (Additional)
When refined to +11 or higher, New Moon Kick and Full Moon Kick damage +7% (Additional), Critical damage +5%

Automatic Orb(Flash Falling)

Flash Kick and Falling Stars damage +15%
When refined to +7 or higher, Flash Kick and Falling Stars damage +3% (Additional)
When refined to +11 or higher, Flash Kick and Falling Stars damage +7% (Additional)

Automatic Orb(Eswhoo)

Esma and Eswoo damage +15%
When refined to +7 or higher, Esma and Eswoo damage +3% (Additional)
When refined to +11 or higher, Esma and Eswoo damage +7% (Additional)

Automatic Orb(Espa)

Espa damage +15%
When refined to +7 or higher, Espa damage +3% (Additional)
When refined to +11 or higher, Espa damage +7% (Additional)

Automatic Orb(Curse Explosion)

Curse Explosion damage +15%
When refined to +7 or higher, Curse Explosion damage +3% (Additional)
When refined to +11 or higher, Curse Explosion damage +7% (Additional)

Automatic Orb(Des Hammer Dance)

Desperado, Fire Dance, God's Hammer damage +15%
When refined to +7 or higher, Desperado, Fire Dance, God's Hammer damage +3% (Additional)
When refined to +11 or higher, Desperado, Fire Dance, God's Hammer damage +7% (Additional)

Automatic Orb(Fire Howling Tail)

Fire Rain, Howling Mine, Dragon Tail damage +15%
When refined to +7 or higher, Fire Rain, Howling Mine, Dragon Tail damage +3% (Additional)
When refined to +11 or higher, Fire Rain, Howling Mine, Dragon Tail damage +7% (Additional)

Automatic Orb(Storm Buster Trip)

Shattering Storm, Vanishing Buster, Round Trip damage +15%
When refined to +7 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +3% (Additional)
When refined to +11 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +7% (Additional)

Automatic Orb(Flame Ice Wind)

Flaming Petals, Freezing Spear, Wind Blade damage +15%
When refined to +7 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +3% (Additional)
When refined to +11 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +7% (Additional)

Automatic Orb(Cross Slash)

Cross Slash damage +15%
When refined to +7 or higher, Cross Slash damage +3% (Additional)
When refined to +11 or higher, Cross Slash damage +7% (Additional)

Automatic Orb(Exploding Flake Wind)

Exploding Dragon, Snow Flake Draft, First Wind damage +15%
When refined to +7 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +3% (Additional)
When refined to +11 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +7% (Additional)

Automatic Orb(Power of Sea)

Tuna Party, Tasty Shrimp Party cooldown -0.5 sec.
When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional)
When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional)

Automatic Orb(Power of Land)

Silvervine Stem Spear and Catnip Meteor damage +15%
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional)
When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional)

Automatic Orb(Power of Life)

Picky Peck and Lunatic Carrot Beat damage +15%
When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional)
When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional)



3rd Perfect Enchant - Costs: 25x Scell

Garment

Shoes

Accessory (Left)

Accessory (Right)