Weapon List

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A list of all weapons available in LimitRO.

Vanaheim Weapons

The absolute first set of weapons that you need when going out on your adventure through Prontera Fields.

You receives 1x free Vanaheim weapon of choice with pre-refined +7 after you complete the tutorial.

Weapon Name Type Jobs Attack Details
 Vanaheim Two-Handed Sword [1] Two-Handed Sword Swordman 95

ATK + 6, MATK + 2 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.

Vanaheim Lance [1]

Two-Handed Spear

Swordman

100

ATK + 6 per refine rate.

If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.

Vanaheim Mace [1] Mace Novice/Swordsman/Acolyte/Merchant 80 Increases ATK + 5 per refine level.
ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120.
Vanaheim Two-Handed Axe [1] Two-Handed Axe Swordman, Merchant 105 ATK + 7 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Vanaheim Dagger [1] Dagger Novice/Swordsman/Mage

Archer/Merchant/Thief/Soul Linker/Ninja

55 ATK + 5 / MATK + 2 per refine level.
ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120.
Vanaheim Book [1] Book Priest/Sage/Taekwon 45 MATK + 10.
ATK + 5 / MATK + 2 per refine level.
ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120.
Vanaheim Staff [1] Two-Handed Staff Mage, Soul Linker 50

MATK + 70.
Additional MATK + 15 when equipped by Wizards.
Additional MATK + 10 when equipped by Sages.
MATK + 5 per refine rate.
If your base level is 20 or greater, increases MATK by 5 for every 10 base levels past 20 up to base level 120.

Vanaheim Katar [1] Katar Assassin 75

ATK + 5.
Increases critical attack by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.

Vanaheim Bow [1] Bow Archer 50 Additional ATK + 10 when equipped by Hunters.
ATK + 3 and increases ranged physical attack power by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Vanaheim Revolver [1] Pistol Gunslinger 30

ATK + 3
Increases ranged physical attack power by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 3 for every 10 base levels past 20 up to base level 120.

Vanaheim Huuma Shuriken [1] Huuma Shuriken Ninja 50

ATK + 5, MATK + 3 per refine rate.
For every 2 refine rate, increases ranged physical attack power by 1%.
If your base level is 20 or greater, increases ATK by 3 for every 10 base levels past 20 up to base level 120.

Vanaheim Foxtail [1] One-Handed Staff Summoner 120 MATK + 120.
ATK + 3 / MATK + 3 For Each Refine Level.
Base Lv 20 or higher ATK + 3, MATK +3 for Every 10 Base Level past 20 Up to Base Lv 120.
Indestructible.

Prontera Weapons

Exclusive weapon forged by the best smith of Prontera.

You have to purchase it from Equipment Shop in Prontera and you can purchase Prontera Weapon Refine Hammer (+13) from Work Shop in Prontera to make it instantly stronger.

Extra Enchants can be applied to these weapons as well.

Weapon Name Type Jobs Attack Details
Prontera IW Two-handed Sword

Two-Handed Sword

Dragon Knight

250

Critical + 15.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Two Hand Quicken user learned.
If refine rate is 9 or higher, increases critical damage by 10%, increases Ignition Break and Sonic Wave damage by 25%, has a high chance to auto-cast Sonic Wave which has level as user learned when dealing normal melee damage
If refine rate is 11 or higher, additional Critical + 15, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.

Prontera HB Spear

Two-Handed Spear

Dragon Knight

250

ATK + 2%.
MaxHP + 250 and MaxSP + 20 per refine rate.
ATK + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces global cooldown by 3% per each level of Dragon Training user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Hundred Spears by 2 seconds, increases long ranged physical damage by 15%.
If refine rate is 13 or higher, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage by additional 15%.

Prontera BC Spear

One-Handed Spear

Imperial Guard

200

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Spear Quicken user learned.
If refine rate is 9 or higher, ASPD + 1, increases Vanishing Point and Cannon Spear damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%
If refine rate is 13 or higher, increases Vanishing Point and Cannon Spear damage by additional 15%.

Prontera PG Sword

One-Handed Sword

Imperial Guard

150

MATK + 2%, MATK + 180.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases holy property magical damage by 1% per each level of Faith user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Gloria Domini and Genesis Ray damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by 15%.
If refine rate is 13 or higher, increases Gloria Domini and Genesis Ray damage by additional 15%.

Prontera PT Axe

Two-Handed Axe

Meister

300

Can't be destroyed.
ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 1% per each level of Weaponry Research user learned.
If refine rate is 9 or higher, reduces skill cooldown of Axe Tornado by 1 second, increases Axe Tornado and Power Swing damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Axe Tornado and Power Swing damage by additional 15%.

Prontera AK Mace

Mace

Meister

400

Can't be destroyed.
ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Madogear License user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Knuckle Boost and Arm Cannon damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Knuckle Boost and Arm Cannon damage by additional 15%.

Prontera AC Club

Mace

Biolo

190

Can't be destroyed.
ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Potion Research user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Acid Bomb and Cart Cannon damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Acid Bomb and Cart Cannon damage by additional 15%.

Prontera HS Sword

One-Handed Sword

Biolo

190

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 2% per each level of Sword Training user learned.
If refine rate is 9 or higher, reduces global cooldown by 5%, increases Hell Plant and Cart Tornado damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by additional 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Hell Plant and Cart Tornado damage by additional 15%.

Prontera RC Katar

Katar

Shadow Cross

200

Critical + 15.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 2% per each level of Advanced Katar Mastery user learned.
If refine rate is 9 or higher, reduces global cooldown by 5%, increases Cross Impact and Rolling Cutter damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Cross Impact and Rolling Cutter damage by additional 15%.

Prontera CA Katar

Katar

Shadow Cross

240

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces global cooldown by 1% per 2 level of Katar Mastery user learned.
If refine rate is 9 or higher, increases melee physical damage by 10%, increases Meteor Assault and Counter Slash damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Meteor Assault and Counter Slash damage by additional 15%.

Prontera TB Bow

Bow

Abyss Chaser

210

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces global cooldown by 1% per 2 level of Vulture's Eye user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Triangle Shot and Feint Bomb damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%.
If refine rate is 13 or higher, increases Triangle Shot and Feint Bomb damage by additional 15%.

Prontera MF Dagger

Dagger

Abyss Chaser

190

MATK + 180.
ATK + 2%, MATK + 2%.
ATK + 3 and MATK + 3 per refine rate.
ATK + 3 and MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases neutral property magical damage by 1% per each level of Intimidate user learned, reduces global cooldown by 1% per each level of Back Stab user learned.
If refine rate is 9 or higher, ASPD + 1, increases Fatal Menace damage by 25%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%.
If refine rate is 13 or higher, increases Fatal Menace damage by additional 15%, increases Psychic Wave damage by 15%.

Prontera CS Staff

Two-Handed Staff

Arch Mage

150

Can't be destroyed.
MATK + 2%, MATK + 230.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases fire and earth property magical damage by 1% per each level of Mystical Amplification user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Crimson Rock and Earth Strain damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and earth property magical damage by additional 15%.
If refine rate is 13 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.

Prontera CJ Staff

Two-Handed Staff

Arch Mage

150

Can't be destroyed.
MATK + 2%, MATK + 230.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases wind and water property magical damage by 1% per each level of Mystical Amplification user learned.
If refine rate is 9 or higher, reduces global cooldown by 10%, increases Chain Lightning and Jack Frost damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases wind and water property magical damage by additional 15%.
If refine rate is 13 or higher, increases Chain Lightning and Jack Frost damage by additional 15%.

Prontera SB Book

Book

Elemental Master

150

Can't be destroyed.
MATK + 2%, MATK + 160.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases water, wind, earth and fire property magical damage by 1% per each level of Hindsight user learned.
If refine rate is 9 or higher, ASPD + 1, increases Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike and Heaven's Drive damage by 25%.
If refine rate is 11 or higher, additional ASPD + 1, increases water, wind, earth and fire property magical damage by additional 15%.
If refine rate is 13 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike and Heaven's Drive damage by additional 15%.

Prontera ES Stick

One-Handed Staff

Elemental Master

150

Can't be destroyed.
MATK + 2%, MATK + 160.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases water, wind, earth and neutral property magical damage by 1% per each level of Magnetic Earth user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases water, wind, earth and neutral property magical damage by additional 15%.
If refine rate is 13 or higher, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by additional 15%.

Prontera AN Wand

One-Handed Staff

Cardinal

150

Can't be destroyed.
MATK + 2%, MATK + 160.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases holy property magical damage by 1% per each level of Meditation user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Magnus Exorcismus and Adoramus damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by additional 15%.
If refine rate is 13 or higher, increases Magnus Exorcismus and Adoramus damage by additional 15%.

Prontera DD Mace

Mace

Cardinal

190

Can't be destroyed.
ATK + 2%, MATK + 2%, MATK + 160.
ATK + 3 and MATK + 3 per refine rate.
ATK + 3 and MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage and holy property magical damage by 1% per each level of Meditation user learned.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%, increases Judex and Duple Light damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by 15%.
If refine rate is 13 or higher, increases Judex and Duple Light damage by additional 15%.

Prontera PS Knuckle

Knuckle

Inquisitor

190

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 1% per each level of Summon Spirit Sphere user learned.
If refine rate is 9 or higher, MaxSP + 10%, increases Rampage Blast and Knuckle Arrow damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Rampage Blast and Knuckle Arrow damage by additional 15%.

Prontera CP Knuckle

Knuckle

Inquisitor

190

ATK + 2%.
MaxHP + 250 and MaxSP + 20 per refine rate.
ATK + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, MaxSP + 2% per each level of Raging Quadruple Blow user learned.
If refine rate is 9 or higher, additional Atk + 5%, increases Sky Blow and Tiger Cannon damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Tiger Cannon by 1 second, increases melee physical damage by 15%.
If refine rate is 13 or higher, increases Sky Blow and Tiger Cannon damage by additional 15%.

Prontera AS Bow

Bow

Windhawk

205

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 1% per each level of Owl's Eye user learned.
If refine rate is 9 or higher, MaxSP + 10%, increases Arrow Storm damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Arrow Storm by 0.7 seconds, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Arrow Storm damage by additional 15%.

Prontera SB Bow

Bow

Windhawk

200

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 1% per each level of Vulture's Eye user learned.
If refine rate is 9 or higher, reduces global cooldown by 10%, increases Focused Arrow Strike and Aimed Bolt damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, ATK + 10%.
If refine rate is 13 or higher, increases Focused Arrow Strike and Aimed Bolt damage by additional 15%.

Prontera RS Violin

Instrument

Troubadour

150

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 2% per each level of Music Lessons user learned.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 1 second, increases Severe Rainstorm damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Severe Rainstorm by additional 1 second, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Severe Rainstorm damage by additional 15%.

Prontera RS Whip

Whip

Trouvere

150

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 2% per each level of Dance Lessons user learned.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 1 second, increases Severe Rainstorm damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Severe Rainstorm by additional 1 second, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Severe Rainstorm damage by additional 15%.

Prontera MV Violin

Instrument

Troubadour

150

MATK + 2%, MATK + 180.
MATK + 3 per refine rate.
MATK + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, increases all property magical damage by 2% per each level of Music Lessons user learned.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds, increases Reverberation and Metallic Sound damage by 25%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, increases all property magical damage by additional 15%.
If refine rate is 13 or higher, increases Reverberation and Metallic Sound damage by additional 15%.

Prontera MV Whip

Whip

Trouvere


MATK + 2%, MATK + 180.
MATK + 3 per refine rate.
MATK + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, increases all property magical damage by 2% per each level of Dance Lessons user learned.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds, increases Reverberation and Metallic Sound damage by 25%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, increases all property magical damage by additional 15%.
If refine rate is 13 or higher, increases Reverberation and Metallic Sound damage by additional 15%.

Prontera SP Foxtail

One-Handed Staff

Summoner

280

Can't be destroyed.
ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Picky Peck user learned.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Picky Peck and Lunatic Carrot Beat damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Picky Peck and Lunatic Carrot Beat damage by additional 15%.

Prontera GB Foxtail

One-Handed Staff

Summoner

120

MATK + 2%, MATK + 280.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).

Reduces skill cooldown of Catnip Meteor by 1.5 seconds.
If refine rate is 7 or higher, Matk + 2% per each level of Silvervine Stem Spear user learned.
If refine rate is 9 or higher, increases all property magical damage by 10%, increases Silvervine Stem Spear and Catnip Meteor damage by 25%.
If refine rate is 11 or higher, reduces variable casting time by 10%, increases magical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.

Prontera ML Book

Book

Sky Emperor

230

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 1% per each level of Kihop user learned.
If refine rate is 9 or higher, increases melee physical damage by additional 10%, increases Full Moon Kick, New Moon Kick and Falling Star damage by 25%.
If refine rate is 11 or higher, Atk + 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Full Moon Kick, New Moon Kick and Falling Star damage by additional 15%.

Prontera SS Book

Book

Sky Emperor

230

ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 1% per each level of Kihop user learned.
If refine rate is 9 or higher, increases melee physical damage by additional 10%, increases Prominence Kick and Solar Burst damage by 25%.
If refine rate is 11 or higher, Atk + 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Prominence Kick and Solar Burst damage by additional 15%.

Prontera FCH Huuma Shuriken

Huuma Shuriken

Shinkiro, Shiranui

150

Can't be destroyed.
MATK + 2%, MATK + 220.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces variable casting time by 1% per each level of Ninja Mastery user learned.
If refine rate is 9 or higher, increases fire, water and wind property magical damage by 10%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.
If refine rate is 11 or higher, reduces variable casting time by additional 10%, increases magical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases shadow property magical damage by 25%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.

Prontera SN Huuma Shuriken

Huuma Shuriken

Shinkiro, Shiranui

250

Can't be destroyed.
ATK + 2%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 1% per each level of Dagger Throwing Practice user learned.
If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds, increases long ranged physical damage by additional 10%, increases Cross Slash and Swirling Petal damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Swirling Petal by 2 seconds, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Cross Slash and Swirling Petal damage by additional 15%.

Prontera ES Staff

One-Handed Staff

Soul Ascetic

110

Can't be destroyed.
MATK + 2%, MATK + 175.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces variable casting time by 1% per each level of Happy Break user learned.
If refine rate is 9 or higher, increases all property magical damage by 10%, increases Espa and Eswhoo damage by 25%.
If refine rate is 11 or higher, reduces variable casting time by additional 10%, increases magical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Espa and Eswhoo damage by additional 15%.

Prontera EC Staff

One-Handed Staff

Soul Ascetic

110

Can't be destroyed.
MATK + 2%, MATK + 175.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces variable casting time by 1% per each level of Happy Break user learned.
If refine rate is 9 or higher, increases all property magical damage by 10%, increases Curse Explosion damage by 25%.
If refine rate is 11 or higher, reduces skill cooldown of Evil Spirit's Curse by 2 seconds, increases magical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases shadow property magical damage by 25%, increases Curse Explosion damage by additional 15%.

Prontera SN Wand

One-Handed Staff

Hyper Novice

130

Can't be destroyed.
MATK + 2%, MATK + 200.
MATK + 3 per refine rate.
MATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces variable casting time by 1% per each level of Increase SP Recovery user learned.
If refine rate is 9 or higher, increases all property magical damage by 10%, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
If refine rate is 11 or higher, additional MATK + 10%, increases magical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 25%.

Prontera SN Dagger

Dagger

Hyper Novice

210

ATK + 3%.
ATK + 3 per refine rate.
ATK + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Sword Mastery user learned.
If refine rate is 9 or higher, increases melee and long ranged physical damage by 10%, increases Back Stab and Sightless Mind damage by 15%.
If refine rate is 11 or higher, additional ATK + 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Back Stab and Sightless Mind damage by additional 25%.

Geffen Adulter Weapons

You can acquire weapons crafted in Geffen, utilizing Geffen Amethyst.

You can purchase it from Geffen Equipment Shop, extra Random Options can be applied to those weapons.

You can also Reform the weapons into Geffen Vivatus Weapons.

Weapon Name Type Jobs Attack Details
Geffen Adulter Guardian Sword [2] One-Handed Sword Imperial Guard 200

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.

Geffen Adulter Rapier [2]

One-Handed Sword

Biolo

210

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Dagger [2]

Dagger

Abyss Chaser

210

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Axe [2]

One-Handed Axe

Meister

270

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Guardian Spear [2]

One-Handed Spear

Imperial Guard

220

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Magic Book [2]

Book

Elemental Master

170

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.

Geffen Adulter Poison Book [2]

Book

Elemental Master

170

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.

Geffen Adulter Bible [2]

Book

Cardinal

210

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Moon Book [2]

Book

Sky Emperor

230

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Stardust Book [2]

Book

Sky Emperor

240

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Wand [2]

One-Handed Staff

Cardinal

160

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.

Geffen Adulter Soul Stick [2]

One-Handed Staff

Soul Ascetic

160

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.

Geffen Adulter Dark Wand [2]

One-Handed Staff

Soul Ascetic

160

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.

Geffen Adulter Foxtail Wand [2]

One-Handed Staff

Spirit Handler

200

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.

Geffen Adulter Foxtail Model [2]

One-Handed Staff

Spirit Handler

320

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Knuckle [2]

Knuckle

Inquisitor

210

Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Claw [2]

Knuckle

Inquisitor

210

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Violin [2]

Instrument

Troubadour

170

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Harp [2]

Instrument

Troubadour

100

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.

Geffen Adulter Chain Rope [2]

Whip

Trouvere

170

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Ribbon [2]

Whip

Trouvere

100

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.

Geffen Adulter Mace [2]

Mace

Meister

340

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Hall [2]

Mace

Biolo

230

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Two-Handed Sword [2]

Two-Handed Sword

Dragon Knight

300

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Chakram [2]

Katar

Shadow Cross

250

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Katar [2]

Katar

Shadow Cross

230

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.

Geffen Adulter Lance [2]

Two-Handed Spear

Dragon Knight

270

Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Two-Handed Staff [2]

Two-Handed Staff

Arch Mage

200

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.

Geffen Adulter Rod [2]

Two-Handed Staff

Arch Mage

200

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.

Geffen Adulter Huuma Shuriken [2]

Huuma Shuriken

Shinkiro Shiranui

360

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Cross-Shaped Huuma Shuriken [2]

Huuma Shuriken

Shinkiro Shiranui

360

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Crossbow [2]

Bow

Abyss Chaser

240

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Ballista [2]

Bow

Windhawk

250

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Aiming Bow [2]

Bow

Windhawk

230

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Revolver [2]

Pistol

Night Watch

210

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Rifle [2]

Rifle

Night Watch

280

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Shotgun [2]

Shotgun

Night Watch

320

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Adulter Launcher [2]

Grenade Launcher

Night Watch

350

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Geffen Vivatus Weapons

If you want Geffen Vivatus weapons, you need to first aquire a refined +7 Geffen Adulter weapon.

Subsequently, you can take it to Elyumina at the Geffen Workshop for the Reform process.

These weapons can undergo Grade Enchantment and acquire additional Random Options.

Weapon Name Type Jobs Attack Details
Geffen Vivatus Guardian Sword [2]

One-Handed Sword

Imperial Guard

200

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.

[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Genesis Ray damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Rapier [2]

One-Handed Sword

Biolo

210

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Dagger [2]

Dagger

Abyss Chaser

210

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fatal Menace damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Axe [2]

One-Handed Axe

Meister

270

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Axe Boomerang damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Guardian Spear [2]

One-Handed Spear

Imperial Guard

220

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Overbrand damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Magic Book [2]

Book

Elemental Master

170

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Psychic Wave damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Poison Book [2]

Book

Elemental Master

170

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Poison Burst damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Bible [2]

Book

Cardinal

210

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical and magical damage againt all property enemies by 15%.
[Grade C] Increases Duple Light damage by additional 25%.
[Grade B] Atk + 7%, Matk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Stardust Book [2]

Book

Sky Emperor

240

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Falling Star damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Moon Book [2]

Book

Sky Emperor

230

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Full Moon Kick damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Wand [2]

One-Handed Staff

Cardinal

160

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Adoramus damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Dark Wand [2]

One-Handed Staff

Soul Ascetic

160

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Curse Explosion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Soul Stick [2]

One-Handed Staff

Soul Ascetic

160

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Eswhoo damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Foxtail Wand [2]

One-Handed Staff

Spirit Handler

200

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Catnip Meteor damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Foxtail Model [2]

One-Handed Staff

Spirit Handler

320

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Picky Peck damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Knuckle [2]

Knuckle

Inquisitor

210

Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Tiger Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Claw [2]

Knuckle

Inquisitor

210

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rampage Blast damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Violin [2]

Instrument

Troubadour

170

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Harp [2]

Instrument

Troubadour

100

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Chain Rope [2]

Whip

Trouvere

170

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Ribbon [2]

Whip

Trouvere

100

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Mace [2]

Mace

Meister

340

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Vulcan Arm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Scepter [2]

Mace

Biolo

230

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Tornado damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Two-handed Sword [2]

Two-Handed Sword

Dragon Knight

300

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Wind Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Chakram [2]

Katar

Shadow Cross

250

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rolling Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Katar [2]

Katar

Shadow Cross

230

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Counter Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Lance [2]

Two-Handed Spear

Dragon Knight

270

Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hundred Spears damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Two-handed Staff [2]

Two-Handed Staff

Arch Mage

200

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Comet damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Rod [2]

Two-Handed Staff

Arch Mage

200

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Soul Expansion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Geffen Vivatus Cross Huuma Shuriken [2]

Huuma Shuriken

Shinkiro Shiranui

360

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cross Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Huuma Shuriken [2]

Huuma Shuriken

Shinkiro Shiranui

360

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Swirling Petal damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Cross Bow [2]

Bow

Abyss Chaser

240

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Triangle Shot damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Ballista [2]

Bow

Windhawk

250

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Arrow Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Aiming Bow [2]

Bow

Windhawk

230

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Aimed Bolt damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Revolver [2]

Pistol

Night Watch

210

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fire Dance damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Rifle [2]

Rifle

Night Watch

280

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hammer of God damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Shotgun [2]

Shotgun

Night Watch

320

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Shatter Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Gatling Gun [2]

Gatling Gun

Night Watch

250

Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Round Trip damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Round Trip damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Round Trip damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.

Geffen Vivatus Launcher [2]

Grenade Launcher

Night Watch

350

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
__
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Dragon Tail damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.

Heroic Weapons

Introducing an exclusive weapon series tailored for Heroes.

Obtain Heroic Orb by participating in the Chaos Dragon sealing events held on weekends.

Exchange these orbs for any standard Heroic weapons listed, and enhance them with Random Options. Moreover, these weapons have the potential to undergo a Reform process, transforming into powerful Great Heroic Weapons.

Weapon Name Type Jobs Attack Details
 Royal Bow [2]

Bow

Windhawk

Abyss Chaser

180

Every 2 Refine levels ATK+ 10.
Every 3 Refine levels [Arrow Storm] damage increased by 12%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10%).
When Refine level is 11, distance physical damage increased by 5%.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%.

Narcissus Bow [2]

Bow

Abyss Chaser

180

Every 2 Refine level ATK +10.
Every 3 Refine level distance physical damage increased by 4%.
When Refine level is 9, Sever Rainstorm damage increased by 10%.
When Refine level is 11, Severe Rainstorm cooltime decreased by 2s.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate for 7s DEX +20, bow attack power increased by 20%.

Shadow Staff [2]

One-Handed Staff

Elemental Master

40

MATK + 155.
Cannot be destroyed in battle.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels [Earth Grave] damage increased by 12%.
When Refine level is 9 Variable Casting decreased by 10%.
When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s.
When equipped together with Heroic Boots [1] and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%.
Iron Nail [2]

Knuckle

Inquisitor

180

Every 2 Refine levels ATK + 10.
Every 3 Refine levels distance physical damage power increased by 4%.
When Refine level is 9 [Rampage Blaster] damage is increased by 10%.
When Refine level is 11 [Rampage Blaster] skill cooltime is decreased by 1s.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate (3%) for 7s STR+20, ATK+ 15%.
Madogum [2]

Dagger

Abyss Chaser

150

MATK +150.
For each 2 refine levels, MATK +10.
For each 3 refine levels, increase attack speed (reduces delay after attack by 2%).
When refined to +9 or higher, increase all elemental magic damage by 10%.
When refined to +11 or higher, adds a random chance to autospell Psychic Wave 3Lv when melee physical attacks.
When equipped with Heroic Boots [1], adds random chance to increase INT+20, MATK+15% for 7 sec when wearer physical attacks.
Red Lotus Sword [2]

One-Handed Sword

Biolo

180

Every 2 Refine level ATK +10
Every 3 Refine level distance physical damage power increased by 4%
When Refine level is 9, Cart Cannon SP usage lowered by 10%
When Refine level is 11, Card Cannon damage increased by 15%
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate (3%) for 7s DEX +20, distance physical attack power increased by +10%.
Avenger [2]

Two-Handed Axe

Meister

270

Cannot be destroyed in battle.
Every 2 Refine level ATK +10.
Every 3 Refine level increase the damage of Axe Tornado by 10%.
When Refine level is 9, Axe Boomerang damage increased by 40% .
When Refine level is 11, increase damage given to enemies of all sizes 15%.
When equipped together with Heroic Boots [1] and using physical/magical attacks, with a fixed rate for 7s STR +20, ATK +15%.
Aeon Staff [2]

Two-Handed Staff

Arch Mage

100

MATK +200
Cannot be destroyed in battle.
Every 2 Refine level MATK +10
Every 3 Refine levels 12% increase to Earth Strain skill damage
When Refine level is 9, Variable Casting decreased by 10%
When Refine level is 11, cooltime of Earth Strain skill is lowered by 1s
When equipped together with Heroic Boots [1] and using magical attacks, with a fixed rate (3%) for 7s INT +20, MATK +15%.
Oriental Sword [2]

Two-Handed Sword

Dragon Knight

180

Every 2 Refine levels ATK + 10.
Every 3 Refine levels damage of Sonic Wave skill increased by 10%.
When Refine level is 9, Sonic wave 2Lv is activated with a high probability in melee physical attacks. (If you learn a higher level, it is activated according to the level you learned.)
When Refine level is 11, Weapon does not get destroyed.
When equipped together with Heroic Boots [1] and using physical attacks, with a fixed rate (3%) for 7s STR + 20, ATK + 15%.
Aquatic Spear [2]

One-Handed Spear

Imperial Guard

180

For each 2 refine levels, ATK + 10.
For each 3 refine levels, increase ranged physical damage dealth by 4%.
When refined to +7 or higher, increases damage of Cannon Spear, Banishing Point by 15%.
When refined to +9 or higher, increases attack speed (reduces delay after attack by 10%.
When refined to +11 or higher, increases damage of Cannon Spear, Banishing Point by additional 20%.
When equipped with Heroic Boots [1], adds random chance to increase STR +20, ATRK+15% for 7 sec when wearer physical attacks.
Exoricist's Bible [2]

Book

Cardinal

165

MATK +160.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels Duple Light damage increased by 25%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10% ).
When Refine level is 11 Duplex Light damage increased additionally by 30%.
When equipped together with Heroic Boots [1] and attacking with magic attacks, with a fixed rate for 7s INT + 20, MATK+ 15%.
Thousand Sun [2]

Book

Sky Emperor

160

ATK + 10 per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase damage of Blaze Kick by 15%.
When refined to +9 or higher, reduce delay after attack by 10%.
When refined to +11 or higher, increase damage of Solar Explosion by 20%.
When equipped with Heroic Boots [1], adds a chance to STR +20, ATK + 15% for 7 sec when physical attack.
Katar of Shiver [2]

Katar

Shadow Cross

185

Every 2 Refine levels ATK + 10.
Every 3 Refine levels increases Critical Damage by 4%.
When Refine level is , increases physical damage against Demi-Human and Brute race monsters by 15%.
When Refine level is 9, decreases After Attack Delay by 10%).
When Refine level is 11, increases physical damage against Demi-Human and Brute race monsters by 20%..
When equipped together with Heroic Boots [1] and using physical attacks, with a fixed rate for 7sLUK +20, Crital Damage + 10%.
Spirit Pendulum [2]

One-Handed Staff

Soul Ascetic

70

MATK + 160.
MATK + 10 per 2 refine rates
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase damage of Espa by 15%.
When refined to +9 or higher, reduce variable casting by 10%.
When refined to +11 or higher, increase damage of Eswhoo by 20%.
When equipped with Heroic Boots [1], adds a chance to INT +20, MATK + 15% for 7 sec when magical attack.
Meowmeow Foxtail [2]

One-Handed Staff

Spirit Handler

300

MATK + 300.
Every 2 Refine levels ATK, MATK + 10.
Every 3 Refine levels MATK, ATK +2%.
When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%.
When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%).
When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%.
When worn together with Heroic Boots [1] and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%.
Crimson Rose [2]

Revolver

Night Watch

150

ATK + 10 per 2 refine rate.
Reduce delay after attack by 3% per 3 refine rate.
When refined to +7 or higher, ASPD + 1, ATK + 5%.
When refined to +9 or higher, increase critical damage by 20%.
When refined to +11 or higher, when using Hit Barrel, increase ranged physical damage by 15%, CRI + 20 for 60s.
When equipped with Heroic Boots [1], adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Master Soul Rifle [2]

Rifle

Night Watch

150

MATK + 210.
MATK + 10 per 2 refine rate.
Reduce delay after attack by 3% per 3 refine rate.
When refined to +7 or higher, ASPD + 1, MATK + 5%.
When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking.
When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking.
When equipped with Heroic Boots [1], adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Demon Slayer Shot [2]

Shotgun

Night Watch

275

Splash Attack.
Increase damage of ranged attack by 3% per 2 refine rate.
MSP + 2% per 3 refine rate.
When refined to +7 or higher, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, upon use of Platinum Altar increase Atk + 50 and Ranged Damage + 10% for 90 seconds
When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%.
When equipped with Heroic Boots [1], adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Golden Lord Launcher [2]

Grenade Launcher

Night Watch

320

Increase ranged physical damage by 3% per 2 refine rate.
ATK + 15 per 3 refine rate.
When refined to +7 or higher, increase damage of Dragon Tail by 15%.
When refined to +9 or higher, reduce cool time of Dragon Tail by 1s.
When refined to +11 or higher, increase damage of Dragon Tail by 15%.
When equipped with Heroic Boots [1], adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
The Black [2]

Gatling Gun

Night Watch

205

ATK + 10 per 2 refine rate.
Increase ranged physical attack by 2% per 3 refine rate.
When refined to +7 or higher, increase damage of Round Trip damage by 15%, SP consumption of it by 10%.
When refined to +9 or higher, increase ATK by 50, ranged physical damage by 10% when using Platinum Altar.
When refined to +11 or higher, increase damage of Round Trip by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Surudoi Kaze [2]

Dagger

Shinkiro Shiranui

150

When equipped with Kiri no Tsuyu [2], Heroic Boots [1], adds chance to STR + 20, ATK 10% when physical attack.
Kiri no Tsuyu [2]

Dagger

Shinkiro Shiranui

150

When equipped with Surudoi Kaze [2],
ATK + 10 per 3 refine rate.
ATK + 2% per 5 refine rate.
When sum of refine rate if higher than 14, increase damage of Cross Slash by 25.
When sum of refine rate if higher than 16, reduce cool time of Cross Slash by 2s.
When sum of refine rate if higher than 18, enables to use Distorted Crescent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
When sum of refine rate is higher than 20, increase damage of Cross Slash by additional 25%.
Huuma Shuriken Clearness [2]

Huuma Shuriken

Shinkiro Shiranui

230

ATK + 10 per 2 refine rate.
Increase ranged physical damage by 2% per 3 refine rate
When refined to +7 or higher, increase damage of Swirling Petal by 30%.
When refined to +9 or higher, decrease cool time of Swirling Petal by 1s.
When refined to +11 or higher, increase physical damage to fire and dark type monsters by 15%, undead and devil type monsters by 20%.
When equipped with Heroic Boots [1], adds a chance to STR+20, ranged physical damage by 10% for 7s when physical attack.
Dragonic Slayer [2]

Two-Handed Sword

Dragon Knight

180

Every 2 Refine levels MHP/MSP + 3%.
Every 3 Refine levels Dragon Breath/ Dragon Breath (Water) increased by 5%.
When Refine level is 9, delay after skills decreased by 10%.
When Refine level is 11, distance physical damage increased by 10%.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate for 7s VIT + 20, physical distance damage 10%.
Light Blade [2]

One-Handed Sword

Imperial Guard

130

MATK + 170.
Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with Heroic Boots [1], when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Slate Sword [2]

One-Handed Sword

Biolo

190

Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Heroic Boots [1], when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Trumpet Shell [2]

Instrument

Troubadour

160

MATK + 190.
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Heroic Boots [1], when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Barbed Wire Whip [2]

Whip

Trouvere

160

MATK + 190.
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Heroic Boots [1], when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Meteor Striker [2]

Mace

Meister

300

Cannot be destroyed in battle.
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 15%.
When equipped with Heroic Boots [1], when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Saint Mace [2]

Mace

Cardinal

170

Cannot be destroyed in battle.
MATK + 165, MATK + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Heroic Boots [1], when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Blade Katar [2]

Katar

Shadow Cross

185

Every 2 Refine levels ATK + 10.
Every 3 Refine levels attack speed increased (delay after skill decreased by 2%).
When Refine level is 9, damage of Rolling Cutter skill increased by 20% .
When Refine level is 11, delay after skils decreased by 7%.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate for 7 STR + 20, ATK + 15%.
Scarlet Dragon Leather Bow [2]

Bow

Windhawk

170

Every 2 Refine levels ATK + 10.
Every 3 Refine levels delay after skill decreased by 4%.
When Refine level is 9, damage of Aimed Bolt increased by 35%.
When Refine level is 11, Aimed Bolt skill cooltime decreased by 1s.
When equipped together with Heroic Boots [1] and attacking with physical attacks, with a fixed rate for 7s DEX + 20, bow attack power increased by + 20%.
Fatalist [2]

Dagger

Shadow Cross

165

Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Heroic Boots [1], when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Ray Knuckle [2]

Knuckle

Inquisitor

185

Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Heroic Boots [1], when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Blue Crystal Staff [2]

Two-Handed Staff

Arch Mage

100

Cannot be destroyed in battle.
MATK +200
Every 2 Refine level MATK +10
Every 3 Refine level Jack Frost skill damage increased by 12%.
When Refine level is 9, damage of Water Element magic skills increased by 7%.
When Refine level is 11, Jack Frost skill cooltime decreased by 1s, magic damage given to Fire Element enemies increased by 7%.
When equipped together with Heroic Boots [1] and attacking with magic attacks, with a fixed rate for 7 INT +20, MATK +15%.
Chilling Cane [2]

One-Handed Staff

Elemental Master

40

Cannot be destroyed in battle.
MATK + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Heroic Boots [1], when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Freedom Stick [2]

One-Handed Staff

Hyper Novice

70

Cannot be destroyed.
MATK + 160.
MATK + 10 per 2 refine rates.
Increase damage of Heavens Drive by 20% per 3 refine rates.
When refined to +9 or higher, reduce variable casting by 10%.
When refined to +11 or higher, can cast Psychic Wave slv3.
When equipped with Heroic Boots [1], adds a chance to INT + 20, MATK + 15% for 7 sec when magic attack.
Blessed Knife [2]

Dagger

Hyper Novice

200

ATK + 10 per 2 refine rates.
Increase damage of Back Stab by 20% per 3 refine rates.
When refined to +9 or higher, reduce delay after attack by 10%.
When refined to +11 or higher, can use Fatal Menace slv7.
When equipped with Heroic Boots [1], adds a chance to STR + 20, ATK + 15% when physical attack for 7 sec.

Greater Heroic Weapons

A greater version of Heroic weapons.

To get this, you have to Reform standard Heroic weapons.

Extra power of Random Options can be applied.

Weapon Name Type Jobs Attack Details
Greater Oriental Sword [2]

Two-handed Sword

Dragon Knight

240

ATK + 15 per 2 refine rates.
Increase damage of Sonic Wave by 10% per 3 refine rates.
When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%.
When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned)
When refined to +11 or higher, CRI + 15, increase critical damage by 15%.
When equipped with Great Heroic Boots [1], STR + 10, ATK + 7%.

Greater Dragonic Slayer [2]
Greater Shiver Katar [2]
Greater Blade Katar [2]
Greater Red Lotus Sword [2]
Greater Slate Sword [2]
Greater Light Blade [2]
Greater Narcissus Bow [2]
Greater Trumpet Shell [2]
Greater Barbed Wire Whip [2]
Greater Avenger [2]
Greater Madogum [2]
Greater Fatalist [2]
Greater Meteor Striker [2]
Greater Saint Mace [2]
Greater Royal Bow [2]
Greater Scarlet Dragon Leather Bow [2]
Greater Shadow Staff [2]
Greater Chilling Cane [2]
Greater Meowmeow Foxtail [2]
Greater Spirit Pendulum [2]
Greater Iron Nail [2]
Greater Ray Knuckle [2]
Greater Aquatic Spear [2]
Greater Iron Staff [2]
Greater Blue Crystal Staff [2]
Greater Exorcist's Bible [2]
Greater Kiri no Tsuyu [2]
Greater Huuma Shuriken Clearness [2]
Greater Master Soul Rifle [2]
Greater Golden Lord Launcher [2]
Greater The Black [2]
Greater Demon Slayer Shot [2]
Greater Crimson Rose [2]
Greater One Sky One Sun [2]
Greater Freedom Stick [2]
Greater Blessed Knife [2]

Heroic-LT Weapons

An LT variant of Heroic weapons, featuring cutting-edge and state-of-the-art technology.

To get this, you have to Reform Greater Heroic weapons.

Extra power of Random Options can be applied and Grade Enchantment.

Weapon Name Type Jobs Attack Details
Saint Mace-LT [2] Mace Cardinal 190

Can't be destroyed.
Matk + 200, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monsters (excecpt players) by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 30%.
When equipped with Heroic Boots-LT [1], Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral and holy property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.

Aquatic Spear-LT [2]





Exorcist's Bible-LT [2]





Light Blade-LT [2]





Red Lotus Sword-LT [2]





Slate Sword-LT [2]





Magic Sword-LT [2]





Fatalist-LT [2]





Iron Staff-LT [2]



Blue Crystal Staff-LT [2]



Shadow Staff-LT [2]



Chilling Cane-LT [2]



Iron Nail-LT [2]



Ray Knuckle-LT [2]



Royal Bow-LT [2]



Scarlet Leather Dragon Bow-LT [2]



Trumpet Shell-LT [2]



Barbed Wire Whip-LT [2]



Narcissus Bow-LT [2]



Avenger-LT [2]



Meteor Striker-LT [2]



Oriental Sword-LT [2]



Dragonic Slayer-LT [2]



Shiver Katar-LT [2]



Blade Katar-LT [2]



Huuma Shuriken Clearness-LT [2]



Kiri no Tsuyu-LT [2]



Crimson Rose-LT [2]



Master Soul Rifle-LT [2]



Demon Slayer Shot-LT [2]



The Black-LT [2]



Golden Lord Launcher-LT [2]



Meow Meow Foxtail-LT [2]



Spirit Pendulum-LT [2]



One Sky One Sun-LT [2]



Freedom Stick-LT [2]



Blessed Knife-LT [2]