Prontera Circlet Enchants

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List of eligibled circlets Overview

Prontera Circlet (Rune Knight) [1] Prontera Circlet (Royal Guard) [1] Prontera Circlet (Mechanic) [1]

Prontera Circlet (Genetic) [1] Prontera Circlet (Guillotine Cross) [1] Prontera Circlet (Shadow Chaser) [1]

Prontera Circlet (Archbishop) [1] Prontera Circlet (Sura) [1] Prontera Circlet (Warlock) [1]

Prontera Circlet (Sorcerer) [1] Prontera Circlet (Ranger) [1] Prontera Circlet (Wanderer & Minstrel) [1]

Prontera Circlet (Star Emperor) [1] Prontera Circlet (Soul Reaper) [1] Prontera Circlet (Rebellion) [1]

Prontera Circlet (Oboro) [1] Prontera Circlet (Kagerou) [1] Prontera Circlet (Super Novice) [1]

Prontera Circlet (Summoner) [1]

  • Catholic Farmer Enchanter NPC (Inside Workshop of Prontera)
  • Can have up to 3 enchants.
  • Normal Enchant available.
    • Spend less materials for a random enchant.
  • Perfect Enchant available.
    • You can choose a specific enchant without failure.
  • Upgrade Enchant available.
    • You can upgrade the 3rd enchant to level 5.
  • Reset available.

1st Normal Enchant - Costs: 10x Scell

Enchant Stone Chance Item Bonus Enchant Stone Chance Item Bonus

STR+1

12000

STR +1

STR+2

8000

STR +2

STR+3

4000

STR +3

STR+4

1000

STR +4

INT+1 12000 INT +1 INT+2 8000 INT +2
INT+3 4000 INT +3 INT+4 1000 INT +4
VIT+1 12000 VIT +1 VIT+2 8000 VIT +2
VIT+3 4000 VIT +3 VIT+4 1000 VIT +4
LUK+1 12000 LUK +1 LUK+2 8000 LUK +2
LUK+3 4000 LUK +3 LUK+4 1000 LUK +4
1st Perfect Enchant - Costs: 100000 zeny + 100x Scell + 3x Large Jellopy
Enchant Stone Item Bonus Enchant Stone Item Bonus

STR+4

STR +4

INT+4

INT +4

VIT+4

VIT +4

LUK+4

LUK +4

2nd Normal Enchant - Costs: 20x Scell
Enchant Stone Chance Item Bonus Enchant Stone 'Chance'
Item Bonus
Prontera Jewel (STR) Lv 1 10000

Atk +2 per 2 refine rate of headgear.
Hit +3 per 2 refine rate of headgear.
Atk +1% per 5 refine rate of headgear.

Prontera Jewel (AGI) Lv 1 10000

Aspd +1% per 2 refine rate of headgear.
Flee +4 per 2 refine rate of headgear.
Aspd +1 per 5 refine rate of headgear.

Prontera Jewel (STR) Lv 2 6000

Atk +4 per 2 refine rate of headgear.
Hit +5 per 2 refine rate of headgear.
Atk +2% per 5 refine rate of headgear.

Prontera Jewel (AGI) Lv 2 6000

Aspd +3% per 2 refine rate of headgear.
Flee +5 per 2 refine rate of headgear.
Aspd +1 per 5 refine rate of headgear.

Prontera Jewel (STR) Lv 3 667

Atk +7 per 2 refine rate of headgear.
Hit +7 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

Prontera Jewel (AGI) Lv 3 667

Aspd +5% per 2 refine rate of headgear.
Flee +7 per 2 refine rate of headgear.
Aspd +1 per 5 refine rate of headgear.

Prontera Jewel (VIT) Lv 1 10000

Def +5 per 2 refine rate of headgear.
MaxHP +200 per 2 refine rate of headgear.
MaxHp +1% per 5 refine rate of headgear.

Prontera Jewel (INT) Lv 1 10000

Heal Effectiveness +1% per 2 refine rate of headgear.
Matk +2 per 2 refine rate of headgear.
Matk +1% per 5 refine rate of headgear.

Prontera Jewel (VIT) Lv 2 6000

Def +7 per 2 refine rate of headgear.
MaxHP +300 per 2 refine rate of headgear.
MaxHp +2% per 5 refine rate of headgear.

Prontera Jewel (INT) Lv 2 6000

Heal Effectiveness +3% per 2 refine rate of headgear.
Matk +4 per 2 refine rate of headgear.
Matk +2% per 5 refine rate of headgear.

Prontera Jewel (VIT) Lv 3 667

Def +10 per 2 refine rate of headgear.
MaxHP +500 per 2 refine rate of headgear.
MaxHp +3% per 5 refine rate of headgear.

Prontera Jewel (INT) Lv 3 667

Heal Effectiveness +5% per 2 refine rate of headgear.
Matk +7 per 2 refine rate of headgear.
Matk +3% per 5 refine rate of headgear.

Prontera Jewel (DEX) Lv 1 10000

Bow damage +1% per 2 refine rate of headgear.
Hit +2 per 2 refine rate of headgear.
Atk +1% per 5 refine rate of headgear.

Prontera Jewel (LUK) Lv 1 10000

Crit damage +2% per 2 refine rate of headgear.
Crit +1 per 2 refine rate of headgear.
Atk +1% per 5 refine rate of headgear.

Prontera Jewel (DEX) Lv 2 6000

Bow damage +2% per 2 refine rate of headgear.
Hit +5 per 2 refine rate of headgear.
Atk +2% per 5 refine rate of headgear.

Prontera Jewel (LUK) Lv 2 6000

Crit damage +4% per 2 refine rate of headgear.
Crit +2 per 2 refine rate of headgear.
Atk +2% per 5 refine rate of headgear.

Prontera Jewel (DEX) Lv 3 666

Bow damage +3% per 2 refine rate of headgear.
Hit +7 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

Prontera Jewel (LUK) Lv 3 666

Crit damage +6% per 2 refine rate of headgear.
Crit +3 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

2nd Perfect Enchant - Costs: 200000 Zeny + 300x Scell + 10x Large Jellopy
Enchant Stone Item Bonus Enchant Stone Item Bonus

Prontera Jewel (STR) Lv 3

Atk +7 per 2 refine rate of headgear.
Hit +7 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

Prontera Jewel (AGI) Lv 3

Aspd +5% per 2 refine rate of headgear.
Flee +7 per 2 refine rate of headgear.
Aspd +1 per 5 refine rate of headgear.

Prontera Jewel (VIT) Lv 3

Def +10 per 2 refine rate of headgear.
MaxHP +500 per 2 refine rate of headgear.
MaxHp +3% per 5 refine rate of headgear.

Prontera Jewel (INT) Lv 3

Heal Effectiveness +5% per 2 refine rate of headgear.
Matk +7 per 2 refine rate of headgear.
Matk +3% per 5 refine rate of headgear.

Prontera Jewel (DEX) Lv 3

Bow damage +3% per 2 refine rate of headgear.
Hit +7 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

Prontera Jewel (LUK) Lv 3

Crit damage +6% per 2 refine rate of headgear.
Crit +3 per 2 refine rate of headgear.
Atk +3% per 5 refine rate of headgear.

3rd Normal Enchant - Costs: 30x Scell
Enchant Stone Chance Item Bonus Enchant Stone Chance Item Bonus
Sharp1 13000

Hit + 2, Critical + 6%

Expert Archer1 13000

Increases long-ranged damage on targets by 2%.

Sharp2 6000

Hit +3, Critical + 9%

Expert Archer2 6000

Increases long-ranged damage on targets by 4%.

Sharp3 4000

Hit + 4, Critical + 12%

Expert Archer3 4000

Increases long-ranged damage on targets by 6%.

Sharp4 250

Hit + 5, Crit + 14%

Expert Archer4 250

Increases long-ranged damage on targets by 8%.

DelayafterAttack1Lv 13000

Aspd + 4%

Spell1 13000

Matk + 6, Reduces the variable casting time of skills by 3%.

DelayafterAttack2Lv 6000

Aspd + 6%

Spell2 6000

Matk + 9, Reduces the variable casting time of skills by 6%.

DelayafterAttack3Lv 4000

Aspd + 8%

Spell3 4000

Matk + 12, Reduces the variable casting time of skills by 9%.

Attack Delay 4 250

Aspd + 10%

Spell4 250

Matk + 15, Reduces the variable casting time of skills by 12%.

Tenacity Lv1 1000

Increase physical melee damage by 4%, Perfect Hit + 1

Master Archer Lv. 1 1000

Increase physical ranged damage by 4%, increase attack speed by 1%.

Adamantine Lv. 1 1000

MaxHP + 5%, DEF + 140, MDEF + 20.

Magic Essence Lv. 1 1000

MATK + 4%, Fixed Casting -0.1 sec.

Affection Lv. 1 1000

Healing + 5%, MaxSP + 3%.

Mettle Lv. 1 1000

ATK + 4%, HIT + 10.

Acute Lv. 1
1000

Critical Damage + 20%, Critical + 3.




3rd Perfect Enchant - Costs: 300000 Zeny + 500x Scell + 30x Large Jellopy
Enchant Stone Item Bonus Enchant Stone Item Bonus

Sharp4

Hit + 5, Crit + 14%

Expert Archer4

Increases long-ranged damage on targets by 8%.

Attack Delay 4 Aspd + 10% Spell4 Matk + 15, Reduces the variable casting time of skills by 12%.
Tenacity Lv1

Increase physical melee damage by 4%, Perfect Hit + 1

Master Archer Lv. 1

Increase physical ranged damage by 4%, increase attack speed by 1%.

Adamantine Lv. 1

MaxHP + 5%, DEF + 140, MDEF + 20.

Magic Essence Lv. 1

MATK + 4%, Fixed Casting -0.1 sec.

Affection Lv. 1

Healing + 5%, MaxSP + 3%.

Mettle Lv. 1

ATK + 4%, HIT + 10.

Acute Lv. 1

Critical Damage + 20%, Critical + 3.



3rd Upgrade Enchant
Enchant Stone Upgraded Enchant Stone Costs Prontera Crystal Item Bonus
Tenacity Lv1

Tenacity Lv2

20

Increase physical melee damage by 8%, Perfect Hit + 2

Tenacity Lv2

Tenacity Lv3

40

Increase physical melee damage by 12%, Perfect Hit + 3

Tenacity Lv3 Tenacity Lv4

80

Increase physical melee damage by 16%, Perfect Hit + 4

Tenacity Lv4 Tenacity Lv5

100

Increase physical melee damage by 20%, Perfect Hit + 5

Master Archer Lv. 1

Master Archer Lv. 2

20

Increase physical ranged damage by 8%, increase attack speed by 2%.

Master Archer Lv. 2

Master Archer Lv. 3

40

Increase physical ranged damage by 12%, increase attack speed by 3%.

Master Archer Lv. 3

Master Archer Lv. 4

80

Increase physical ranged damage by 16%, increase attack speed by 4%.

Master Archer Lv. 4

Master Archer Lv. 5

100

Increase physical ranged damage by 20%, increase attack speed by 5%.

Adamantine Lv. 1

Adamantine Lv. 2

20

MaxHP + 10%, DEF + 180, MDEF + 40.

Adamantine Lv. 2

Adamantine Lv. 3

40

MaxHP + 15%, DEF + 220, MDEF + 60.

Adamantine Lv. 3 Adamantine Lv. 4 80

MaxHP + 20%, DEF + 260, MDEF + 80.

Adamantine Lv. 4 Adamantine Lv. 5 100

MaxHP + 25%, DEF + 300, MDEF + 100.

Magic Essence Lv. 1 Magic Essence Lv. 2 20

MATK + 8%, Fixed Casting -0.2 sec.

Magic Essence Lv. 2 Magic Essence Lv. 3 40

MATK + 12%, Fixed Casting -0.3 sec.

Magic Essence Lv. 3 Magic Essence Lv. 4 80

MATK + 16%, Fixed Casting -0.4 sec.

Magic Essence Lv. 4 Magic Essence Lv. 5 100

MATK + 20%, Fixed Casting -0.5 sec.

Affection Lv. 1 Affection Lv. 2 20

Healing + 10%, MaxSP + 6%.

Affection Lv. 2 Affection Lv. 3 40

Healing + 15%, MaxSP + 9%.

Affection Lv. 3 Affection Lv. 4 80

Healing + 20%, MaxSP + 12%.

Affection Lv. 4 Affection Lv. 5 100

Healing + 25%, MaxSP + 15%.

Mettle Lv. 1 Mettle Lv. 2 20

ATK + 8%, HIT + 20.

Mettle Lv. 2 Mettle Lv. 3 40

ATK + 12%, HIT + 30.

Mettle Lv. 3 Mettle Lv. 4 80

ATK + 16%, HIT + 40.

Mettle Lv. 4 Mettle Lv. 5 100

ATK + 20%, HIT + 50.

Acute Lv. 1 Acute Lv. 2 20

Critical Damage + 35%, Critical + 6.

Acute Lv. 2 Acute Lv. 3 40

Critical Damage + 50%, Critical + 9.

Acute Lv. 3 Acute Lv. 4 80

Critical Damage + 65%, Critical + 12.

Acute Lv. 4 Acute Lv. 5 100

Critical Damage + 80%, Critical + 15.