Extended 3rd Job Skills
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Skill Name
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Max Level
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Skill Form
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Short Description
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The Vigilante at Night
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5
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Offensive
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Gatling gun and shotgun exclusive skill. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
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Only One Bullet
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5
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Offensive
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Rifle and revolver exclusive skill. Fires a single shot to the target, inflicts long ranged physical damage. When using the skill with revolver, ignores physical defense of target, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
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P. F. I.
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10
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Passive
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increases P.Atk.
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Intensive Aim
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1
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Supportive
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When using this skill, switch to the focus aiming mode. Can't be move while in focus aiming, aiming count is accumulated by 1 every 0.5 seconds. Aiming count can be accumulated up to 10, and if the user leave the standing cell due to certain effect such as being knocked-back, the aiming mode is canceled and aiming count is reset.
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Spiral Shooting
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5
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Offensive
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Grenade launcher and rifle exclusive skill. Fires the bullet imbued with swirling power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri.
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Hidden Card
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10
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Supportive
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Takes an elixir that maximizes Night Watch's shooting ability. When using this skill, increases long ranged physical damage and P.Atk for 300 seconds.
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Magazine for One
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5
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Offensive
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Gatling gun and revolver exclusive skill. Fires the multiple bullets to the target, inflicts long ranged physical damage. When using the skill with gatling gun, deals damage for 10 hits and consumes 10 equipped bullets, when using the skill with revolver, deals damage for 6 hits and applies critical damage, the critical chance is the user's Cri and consumes 6 equipped bullets. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
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Wild Fire
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5
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Offensive
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shotgun and grenade launcher exclusive skill. Fires the bullet towards the ground, inflicts long ranged physical damage to all targets within range. When using the skill with shotgun, deals more damage than grenade launcher but with narrower area, when using the skill with grenade launcher, deals damage in wider area than shotgun. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
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Grenade Mastery
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10
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Passive
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By understanding the grenades, increases CON and increases grenade type skills damage.
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Basic Grenade
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5
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Offensive
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Throws the grenade towards the ground, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
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Hasty Fire in the Hole
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5
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Offensive
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Throws 3 grenades towards the ground in a row, inflicts long ranged physical damage to all targets within range. The 3 grenades explode for 3 times with an interval of 0.3 seconds, the first explosion has an area of effect by 5 x 5 cells, the second explosion has an area of effect by 7 x 7 cells, the third explosion has an area of effect by 9 x 9 cells. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
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Grenades Dropping
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5
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Offensive
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Throws a bunch of grenades towards the sky and drops them in random area every 0.25 seconds for 4 seconds, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
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Mission Bombard
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10
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Offensive
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Drops the large bomb with 9 x 9 cells explosion range on the target cell, inflicts long ranged physical damage to all targets within range, then follow by dropping 3 small bombs with 5 x 5 cells explosion range every 0.25 seconds for 10 seconds, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
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Grenade Fragment
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7
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Active
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Applies elemental powder on the surface of throwing grenade, endows elemental property to it.
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Auto Firing Launcher
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5
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Supportive
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Activates the automatic grenade launcher. as a chance to auto-cast Basic Grenade, Hasty Fire in the Hole and Grenade Dropping as the skill level as user learned when dealing normal physical damage. Triggered skills and trigger chance are different depends on skill level.
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