3rd Job Skills
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Skill Name
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Max Level
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Skill Form
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Short Description
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Reading Spell Book
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1
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Passive
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Learning Magic Books by reading them previously and seal them up.
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Freezing Spell
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10
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Passive
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Increase the amount of spells that can be sealed with the skill Reading Spellbook.
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Telekinesis Intense
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5
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Active
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Increasing Ghost-type magic damage and reducing cast time and mana cost of spells.
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Full Throttle
|
1
|
Active
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Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%.
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Radius
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3
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Passive
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Increases the range of Warlock magic skills and decreases their casting time.
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Drain Life
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5
|
Offensive
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Strikes a single target with magical damage, and absorb some of that damage as HP.
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Soul Expansion
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5
|
Offensive
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Strikes a target with 750+(skill level x 150))%Matk ghost eproperty magic damage.
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White Imprison
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5
|
Active
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Imprisons the target temporarily behind a white magic curtain, preventing them from moving.
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Stasis
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5
|
Active
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Players in the effective range of the caster, including the caster, cannot cast spells.
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Recognized Spell
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5
|
Active
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By gaining a greater understanding of your magic, you can make all of your magic skills deal max damage.
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Marsh of Abyss
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5
|
Active
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Curse a target with the Marsh of Abyss, slowing their movement. It also decreases the target's Evasion and Physical Defence according to the caster's INT and job level.
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Crimson Rock
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5
|
Offensive
|
Summons a huge meteorite on the target, striking all targets nearby dealing 700+(skill level x 600))%Matk dire property magic damage.
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Hell Inferno
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5
|
Offensive
|
Conjures the fires of hell to burn a target and all foes in a 3x3~5x5 area around them. The skill deals (skill level x 400))%Matk fire property magic damage and (skill level x 600))%Matk shadow property magic damage.
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Comet
|
5
|
Offensive
|
Calls a comet from space to crash down into the ground dealing neutral element damage to all foes within a 13x13 radius. The skill causes Magical Intoxication" on targets for 20 seconds. Targets under this effect will take more damage from all property by 50%.
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Frost Misty
|
5
|
Offensive
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Deal water property magic damage to a target and all foes in an area around them, causing 200+(skill level x 100))%Matk damage and inflicting Frost status to targets.
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Jack Frost
|
5
|
Offensive
|
Deal water property magic damage to a target and all foes in a 7x7~11X11 area around them, dealing 1000+(skill level x 300))%Matk damage and 1200+(skill level x 600))%Matk damage to foes under frost status.
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Chain Lightning
|
5
|
Offensive
|
Deals MATK * 5~17 * (blvl / 100) wind element damage to a single target. When a target is struck by Chain Lightning, it will also chain to enemies near the target.
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Sienna Execrate
|
5
|
Active
|
Causes Petrification status to a single target and all targets nearby.
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Earth Strain
|
5
|
Offensive
|
Causes the earth near you to shake and shoot up from below, dealing MATK * 21~25 * (blvl / 100) damage to those in range. Has a 6~50% chance of divesting weapon, helm, armor, shield and accessory on hit foes.
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Release
|
2
|
Offensive
|
Releases either your memorized spell or your active elemental ball on your target based on the skill's level.
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Summon Fire Ball
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2
|
Offensive
|
Summons a ball of fire near the caster. Summon 5 balls at level 2.
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Summon Water Ball
|
2
|
Offensive
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Summons a ball of water near the caster. Summon 5 balls at level 2.
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Summon Lightning Ball
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2
|
Offensive
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Summons a ball of lightning near the caster. Summon 5 balls at level 2.
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Summon Stone
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2
|
Offensive
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Summons a magic stone near the caster. Summon 5 balls at level 2.
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Tetra Vortex
|
10
|
Offensive
|
Deals 4 blows to target foe and all foes in a 3x3~7x7 cell around them starting at level 6. Foes are hit for 1000~4000%Matk damage. Element of summoned stones determine the element of each hit. Causes one status effect from Burning, Freezing, Stun, and Bleeding status ailments.
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