Prontera Circlet Enchants
List of eligibled circlets | Overview |
Prontera Circlet (Rune Knight) [1] Prontera Circlet (Royal Guard) [1] Prontera Circlet (Mechanic) [1] Prontera Circlet (Genetic) [1] Prontera Circlet (Guillotine Cross) [1] Prontera Circlet (Shadow Chaser) [1] Prontera Circlet (Archbishop) [1] Prontera Circlet (Sura) [1] Prontera Circlet (Warlock) [1] Prontera Circlet (Sorcerer) [1] Prontera Circlet (Ranger) [1] Prontera Circlet (Wanderer & Minstrel) [1] Prontera Circlet (Star Emperor) [1] Prontera Circlet (Soul Reaper) [1] Prontera Circlet (Rebellion) [1] Prontera Circlet (Oboro) [1] Prontera Circlet (Kagerou) [1] Prontera Circlet (Super Novice) [1] |
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1st Normal Enchant - Costs: 10x Scell |
Enchant Stone | Chance | Item Bonus | Enchant Stone | Chance | Item Bonus |
12000 |
STR +1 |
8000 |
STR +2 | ||
4000 |
STR +3 |
1000 |
STR +4 | ||
INT+1 | 12000 | INT +1 | INT+2 | 8000 | INT +2 |
INT+3 | 4000 | INT +3 | INT+4 | 1000 | INT +4 |
VIT+1 | 12000 | VIT +1 | VIT+2 | 8000 | VIT +2 |
VIT+3 | 4000 | VIT +3 | VIT+4 | 1000 | VIT +4 |
LUK+1 | 12000 | LUK +1 | LUK+2 | 8000 | LUK +2 |
LUK+3 | 4000 | LUK +3 | LUK+4 | 1000 | LUK +4 |
1st Perfect Enchant - Costs: 100000 zeny + 100x Scell + 3x Large Jellopy |
Enchant Stone | Item Bonus | Enchant Stone | Item Bonus |
STR +4 |
INT +4 | ||
VIT +4 |
LUK +4 |
2nd Normal Enchant - Costs: 20x Scell |
Enchant Stone | Chance | Item Bonus | Enchant Stone | 'Chance' |
Item Bonus |
Prontera Jewel (STR) Lv 1 | 10000 |
Atk +2 per 2 refine rate of headgear. |
Prontera Jewel (AGI) Lv 1 | 10000 |
Aspd +1% per 2 refine rate of headgear. |
Prontera Jewel (STR) Lv 2 | 6000 |
Atk +4 per 2 refine rate of headgear. |
Prontera Jewel (AGI) Lv 2 | 6000 |
Aspd +3% per 2 refine rate of headgear. |
Prontera Jewel (STR) Lv 3 | 667 |
Atk +7 per 2 refine rate of headgear. |
Prontera Jewel (AGI) Lv 3 | 667 |
Aspd +5% per 2 refine rate of headgear. |
Prontera Jewel (VIT) Lv 1 | 10000 |
Def +5 per 2 refine rate of headgear. |
Prontera Jewel (INT) Lv 1 | 10000 |
Heal Effectiveness +1% per 2 refine rate of headgear. |
Prontera Jewel (VIT) Lv 2 | 6000 |
Def +7 per 2 refine rate of headgear. |
Prontera Jewel (INT) Lv 2 | 6000 |
Heal Effectiveness +3% per 2 refine rate of headgear. |
Prontera Jewel (VIT) Lv 3 | 667 |
Def +10 per 2 refine rate of headgear. |
Prontera Jewel (INT) Lv 3 | 667 |
Heal Effectiveness +5% per 2 refine rate of headgear. |
Prontera Jewel (DEX) Lv 1 | 10000 |
Bow damage +1% per 2 refine rate of headgear. |
Prontera Jewel (LUK) Lv 1 | 10000 |
Crit damage +2% per 2 refine rate of headgear. |
Prontera Jewel (DEX) Lv 2 | 6000 |
Bow damage +2% per 2 refine rate of headgear. |
Prontera Jewel (LUK) Lv 2 | 6000 |
Crit damage +4% per 2 refine rate of headgear. |
Prontera Jewel (DEX) Lv 3 | 666 |
Bow damage +3% per 2 refine rate of headgear. |
Prontera Jewel (LUK) Lv 3 | 666 |
Crit damage +6% per 2 refine rate of headgear. |
2nd Perfect Enchant - Costs: 200000 Zeny + 300x Scell + 10x Large Jellopy |
Enchant Stone | Item Bonus | Enchant Stone | Item Bonus |
Atk +7 per 2 refine rate of headgear. |
Aspd +5% per 2 refine rate of headgear. | ||
Def +10 per 2 refine rate of headgear. |
Heal Effectiveness +5% per 2 refine rate of headgear. | ||
Bow damage +3% per 2 refine rate of headgear. |
Crit damage +6% per 2 refine rate of headgear. |
3rd Normal Enchant - Costs: 30x Scell |
Enchant Stone | Chance | Item Bonus | Enchant Stone | Chance | Item Bonus |
Sharp1 | 13000 |
Hit + 2, Critical + 6% |
Expert Archer1 | 13000 |
Increases long-ranged damage on targets by 2%. |
Sharp2 | 6000 |
Hit +3, Critical + 9% |
Expert Archer2 | 6000 |
Increases long-ranged damage on targets by 4%. |
Sharp3 | 4000 |
Hit + 4, Critical + 12% |
Expert Archer3 | 4000 |
Increases long-ranged damage on targets by 6%. |
Sharp4 | 250 |
Hit + 5, Crit + 14% |
Expert Archer4 | 250 |
Increases long-ranged damage on targets by 8%. |
DelayafterAttack1Lv | 13000 |
Aspd + 4% |
Spell1 | 13000 |
Matk + 6, Reduces the variable casting time of skills by 3%. |
DelayafterAttack2Lv | 6000 |
Aspd + 6% |
Spell2 | 6000 |
Matk + 9, Reduces the variable casting time of skills by 6%. |
DelayafterAttack3Lv | 4000 |
Aspd + 8% |
Spell3 | 4000 |
Matk + 12, Reduces the variable casting time of skills by 9%. |
Attack Delay 4 | 250 |
Aspd + 10% |
Spell4 | 250 |
Matk + 15, Reduces the variable casting time of skills by 12%. |
Tenacity Lv1 | 1000 |
Increase physical melee damage by 4%, Perfect Hit + 1 |
Master Archer Lv. 1 | 1000 |
Increase physical ranged damage by 4%, increase attack speed by 1%. |
Adamantine Lv. 1 | 1000 |
MaxHP + 5%, DEF + 140, MDEF + 20. |
Magic Essence Lv. 1 | 1000 |
MATK + 4%, Fixed Casting -0.1 sec. |
Affection Lv. 1 | 1000 |
Healing + 5%, MaxSP + 3%. |
Mettle Lv. 1 | 1000 |
ATK + 4%, HIT + 10. |
Acute Lv. 1 |
1000 |
Critical Damage + 20%, Critical + 3. |
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3rd Perfect Enchant - Costs: 300000 Zeny + 500x Scell + 30x Large Jellopy |
Enchant Stone | Item Bonus | Enchant Stone | Item Bonus |
Hit + 5, Crit + 14% |
Increases long-ranged damage on targets by 8%. | ||
Attack Delay 4 | Aspd + 10% | Spell4 | Matk + 15, Reduces the variable casting time of skills by 12%. |
Tenacity Lv1 | Increase physical melee damage by 4%, Perfect Hit + 1 |
Master Archer Lv. 1 | Increase physical ranged damage by 4%, increase attack speed by 1%. |
Adamantine Lv. 1 | MaxHP + 5%, DEF + 140, MDEF + 20. |
Magic Essence Lv. 1 | MATK + 4%, Fixed Casting -0.1 sec. |
Affection Lv. 1 | Healing + 5%, MaxSP + 3%. |
Mettle Lv. 1 | ATK + 4%, HIT + 10. |
Acute Lv. 1 | Critical Damage + 20%, Critical + 3. |
3rd Upgrade Enchant |
Enchant Stone | Upgraded Enchant Stone | Costs Prontera Crystal | Item Bonus |
Tenacity Lv1 |
20 |
Increase physical melee damage by 8%, Perfect Hit + 2 | |
Tenacity Lv2 |
40 |
Increase physical melee damage by 12%, Perfect Hit + 3 | |
Tenacity Lv3 | Tenacity Lv4 |
80 |
Increase physical melee damage by 16%, Perfect Hit + 4 |
Tenacity Lv4 | Tenacity Lv5 |
100 |
Increase physical melee damage by 20%, Perfect Hit + 5 |
20 |
Increase physical ranged damage by 8%, increase attack speed by 2%. | ||
40 |
Increase physical ranged damage by 12%, increase attack speed by 3%. | ||
80 |
Increase physical ranged damage by 16%, increase attack speed by 4%. | ||
100 |
Increase physical ranged damage by 20%, increase attack speed by 5%. | ||
20 |
MaxHP + 10%, DEF + 180, MDEF + 40. | ||
40 |
MaxHP + 15%, DEF + 220, MDEF + 60. | ||
Adamantine Lv. 3 | Adamantine Lv. 4 | 80 | MaxHP + 20%, DEF + 260, MDEF + 80. |
Adamantine Lv. 4 | Adamantine Lv. 5 | 100 | MaxHP + 25%, DEF + 300, MDEF + 100. |
Magic Essence Lv. 1 | Magic Essence Lv. 2 | 20 | MATK + 8%, Fixed Casting -0.2 sec. |
Magic Essence Lv. 2 | Magic Essence Lv. 3 | 40 | MATK + 12%, Fixed Casting -0.3 sec. |
Magic Essence Lv. 3 | Magic Essence Lv. 4 | 80 | MATK + 16%, Fixed Casting -0.4 sec. |
Magic Essence Lv. 4 | Magic Essence Lv. 5 | 100 | MATK + 20%, Fixed Casting -0.5 sec. |
Affection Lv. 1 | Affection Lv. 2 | 20 | Healing + 10%, MaxSP + 6%. |
Affection Lv. 2 | Affection Lv. 3 | 40 | Healing + 15%, MaxSP + 9%. |
Affection Lv. 3 | Affection Lv. 4 | 80 | Healing + 20%, MaxSP + 12%. |
Affection Lv. 4 | Affection Lv. 5 | 100 | Healing + 25%, MaxSP + 15%. |
Mettle Lv. 1 | Mettle Lv. 2 | 20 | ATK + 8%, HIT + 20. |
Mettle Lv. 2 | Mettle Lv. 3 | 40 | ATK + 12%, HIT + 30. |
Mettle Lv. 3 | Mettle Lv. 4 | 80 | ATK + 16%, HIT + 40. |
Mettle Lv. 4 | Mettle Lv. 5 | 100 | ATK + 20%, HIT + 50. |
Acute Lv. 1 | Acute Lv. 2 | 20 | Critical Damage + 35%, Critical + 6. |
Acute Lv. 2 | Acute Lv. 3 | 40 | Critical Damage + 50%, Critical + 9. |
Acute Lv. 3 | Acute Lv. 4 | 80 | Critical Damage + 65%, Critical + 12. |
Acute Lv. 4 | Acute Lv. 5 | 100 | Critical Damage + 80%, Critical + 15. |