Geffen Night Arena

From Limit MMO Wiki
Jump to: navigation, search

About

A secret underground Arena that is only hosted during night every 3 days.

Speed Run Record

Weekly speed run is an exclusive feature for this instance, that resets every Monday.

All the party members that holds the fastest clearance of this instance will receive follwing on record reset.

8x 6909.pngSilvervine Cat Fruit

The prizes are sent to RODEX.

Party Bonus Treasure

Party Bonus Treasure

Access Quest

Maffia Guy

/navi geffen_in 80/62

Speak to Maffia Guy, he will tell you about the Geffen Night Arena.

Entrance NPC

Abandoned Portal

/navi dali02 79/60

Generate instance and entrance to instance here at Abandoned Portal.

Merchant NPCs

Abandoned Vending Machine

/navi dali02 84/69

Note: 1000316.pngGeffen Arena Coin and 6671.png Geffen Coin Magic Tournament are NOT SAME!

Basic Product Special Product Card Product

Instance Tutorial

Step 1

Maffia Host

Inside the Arena, Party leader speaks to Maffia Host to start the fight.

Step 2

RTENOTITLE

Clear each round of challengers to accumulate prize pot for all party members.

Rules
  • 10 Rounds in total before Fenrir fight!
    • Each round enemy HP increases.
    • Each round you can face different challengers.
    • Your Party got 1 minute to clear each round (except 1st round.).
  • Rewards are accumulated, you can collect rewards after each round and choose to quit.
    • If you accumulate rewards and LOSE a round, you lose all rewards.
  • If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
  • There are traps around the side of the Arena, if you get knockback.
HP Per round
Round Approximate Monster HP
1 4,800,000
2 12,400,000
3 34,700,000
4 107,600,000
5 362,400,000
6 516,300,000
7 555,900,000
8 972,300,000
9 1,337,300,000
10 1,416,300,000
Rewards
Completed Round 1000316.pngGeffen Arena Coin 1000317.pngGeffen Arena Certificate 1000366.pngGeffen Arena Championship
1 2 0 0
2 3 0 0
3 4 0 0
4 6 1 0
5 9 1 0
6 14 2 0
7 22 2 1
8 35 3 1
9 56 4 2
10 89 5 3

Arena Random Options

Option giver Possible equips

100365.pngMD Geffen Refine Armor

Gives 3 random options (official gives 2-3)

100366.pngMD Geffen Refine Hood

Gives 3 random options (official gives 2-3)

100367.pngMD Geffen Refine Accessory

Gives 2 random options (official gives 1-2)

100368.pngMD Geffen Refine Shield

Gives 3 random options (official gives 2-3)

 

Option Armor Possible Options
1 MHP + 100 ~ 1500
MSP + 100 ~ 500
MHP + 1% ~ 10%
MSP + 1% ~ 10%
2 HP Recovery + 30% ~ 65%
SP Recovery + 30% ~ 65%
FLEE + 2 ~ 30
DEF + 10 ~ 55
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
3 MHP + 100 ~ 1500
MSP + 100 ~ 500
Option Hood Possible Options
1 MHP + 100 ~ 1000
MSP + 10 ~ 300
MHP + 1% ~ 5%
MSP + 1% ~ 5%
2 FLEE + 5 ~ 20
DEF + 5 ~ 60
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
Specific Element Resistance + 1% ~ 5%
3 MHP + 200 ~ 800
MSP + 50 ~ 300
Option Accessory Possible Options
1 Attack Speed + 3% ~ 7%
Variable Cast Time - 5% ~ 10%
CRIT + 5 ~ 10
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 5%
MSP + 1% ~ 5%
ATK + 1% ~ 5%
MATK + 1% ~ 5%
2 Attack Speed + 3% ~ 5%
Variable Cast Time - 5% ~ 8%
CRIT + 5 ~ 8
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 3%
MSP + 1% ~ 3%
ATK + 1% ~ 3%
MATK + 1% ~ 3%
Option Shield Possible Options
1 MDEF + 3 ~ 10
DEF + 30 ~ 100
MHP + 100 ~ 1000
MSP + 20 ~ 200
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Variable Cast Time - 1% ~ 5%
2 MHP + 100 ~ 1000
MSP + 20 ~ 200
MDEF + 3 ~ 10
DEF + 30 ~ 100
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Attack Speed - 1% ~ 5%
3 ASPD + 1
Magical Damage to Specific Race + 5% ~ 10%
Ignore Magical Defense of Specific Race + 30% ~ 60%
Ignore Magical Defense of Normal Monsters + 30% ~ 60%
Ignore Magical Defense of Boss Monsters + 30% ~ 60%
Physical Damage to Specific Race + 5% ~ 10%
Ignore Physical Defense of Specific Race + 30% ~ 60%
Ignore Physical Defense of Normal Monsters + 30% ~ 60%
Ignore Physical Defense of Boss Monsters + 30% ~ 60%
After Cast Delay - 1% ~ 3%

Instance Monster

Monster Name Rare Drops

RTENOTITLE

Midnight Arhi

RTENOTITLE

Midnight Dio Anemos

RTENOTITLE

Midnight Geffen Shoplifter

RTENOTITLE

Midnight Geffen Bully

RTENOTITLE

Midnight Geffen Gang Member

RTENOTITLE

Midnight Faymont

RTENOTITLE

Midnight Ordre

RTENOTITLE

Midnight Blut Hase

RTENOTITLE

Midnight Kuro Akuma

RTENOTITLE

Midnight Ifodes

RTENOTITLE

Midnight Licheni

RTENOTITLE

Midnight Odoric

RTENOTITLE

Midnight Ju

RTENOTITLE

Midnight Dwigh

RTENOTITLE

Midnight Fay Kanavian

RTENOTITLE​​​​​​​

Midnight Alphonse

 

RTENOTITLE

Midnight Fenrir